Excerpt: I was a fan of the first installment of Worms on PSP. What it lacked in depth it more than made up for in madcap antics and a simple, cheerful interface. Much has changed this time around, but not so much in the interface department. The backgrounds are more dynamic and showcase the power of the PSP. The worm soldiers and their trappings are customizable to a greater degree than before.
Excerpt: Lots of things make me feel old these days. Michael Owen being 27 is one. The average age at a Foo Fighter gig is another. Now it's time to add something else to that illustrious list of things that make children of the 80s feel old: Worms. It's 13 years old. That's right, 13. It's been 13 years since British independent developer Team 17 first brought the game to the Amiga.
Summary: In Worms: Open Warfare 2 players will be able to challenge others from all over the world via multiplayer battles using a wireless connection as they command their worms through clashes that take place in famous battles of the past, as well as fictional fights of the future.
Excerpt: would if the goal was to kill things with exploding fruit instead of to reach an exit. Each team gets a preset amount of time to maneuver his worm into position to strike at an enemy unit, and then the roles reverse. It's not just the opposing forces that you struggle against, however. The terrain itself is full of obstacles that need to be dealt with, but the actual method of dealing is quite open ended.
Excerpt: If you’ve played one Worms game, you’ve played them all. That’s not necessarily a bad thing, however, and the latest Worms offering from Team 17 is particularly competent. If you don’t know what you’re getting into, think of the ancient game Gorillas, where you control the angle and strength of the bananas you hurl across the city-scape in an attempt to blow up your enemy, then replace the gorillas with adorable, gleefully violent (and mouthy) worms and give them the...
Excerpt: The Worms series is an on-going franchise that has existed for over a dozen years now. Worms was the title that allowed developer, Team 17, to rise to fame. To date, the series has amassed sales of over 12 million units, and that's a pretty fantastic achievement for a, largely, turn-based simplistic strategy game. Last year, THQ published Team 17's Worms: Open Warfare for the PSP and Nintendo DS, and now they're both proudly bringing us the follow-up.
Conclusion: Across the board, Worms: Open Warfare 2 is an improvement over the original Open Warfare. There are lots of weapons, plenty of single- and multiplayer content to dig into, and enough customization options to really hook established fans. At the same time, efforts to diversify the Worms experience aren't mind-blowing, and the game doesn't go out of its way to reel in new players.
Pros: Solid online play, Loads of customization options, More weapons.
Cons: Doesn't do much to differentiate itself from the standard Worms formula, Screen size still confining.
Excerpt: Worms is one of the great British institutions of video games. Team 17’s original version for the Amiga has spawned countless sequels, remakes and spin-offs over the last 13 years, though it is fair to say Yorkshire’s best had gone a little stale of late. Making the jump to 3D was met with mixed opinion and even a return to its 2D roots with Open Warfare on the DS didn’t meet the taste of the new-generation of players or Worms stalwarts.