Reviews and Problems with Tony Hawk’s Underground 2: Remix
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Tony Hawk's Underground 2 Remix
18 November 2006
Excerpt: A lot changes in a year. In Tony Hawk’s Underground 1, playing as a
fictional character (yourself, you non-existent entity!) let you steal
cars and do other stuff Tony Hawk could never be seen doing. Now he’s
one of the leaders in a global tour closer to Twisted Metal then a
skating tour. That Super Bowl incident must have really lowered… nah;
I’ll get to the review, no more smartass observations.
Excerpt: Considering the success it has enjoyed on the sitting room-bound PS2, it’s only natural that the Tony Hawk franchise, published by Activision and developed by Neversoft, should make an appearance on the PSP launch roster. The series has evolved at every iteration. While earlier games perfected the trick system and environments, the time came when further refinement was nearly impossible.
Excerpt: Tony Hawk’s Underground 2: Remix is a testament to both the power of the PSP and what a good developer can do with the system. THUG 2: Remix is as close to a pixel-perfect port as you’ll see and stands out as one of the real showcase titles for the system’s launch. Nearly everything from the console version of the game comes over in Remix , as well as a few extra tricks.
Excerpt: Despite the fact that Tony Hawk's Underground 2 appeared on consoles and the PC in 2004, Activision has released a port of the game, Tony Hawk's Underground 2 Remix, on the PSP. Ports have pretty much been the staple diet for the PSP at this stage in its life, but when they're this accomplished it's no bad thing. Sure, we've had decent portable Tony Hawk games before, but none like this. Developed by Shaba Games, THUG2 Remix is an awesome port.
Excerpt: We're all familiar with Tony Hawk andBam Margera and their special brand of destruction and mayhem. Usually, as far as Margera is concerned, the obnoxious antics are played out on TV, but this time you have a chance to join in on the fun. That's right, for the low, low price of one PSP game, you too can destroy landmarks with some of your skating favorites! For those of you who haven't played the original console version, I'll go ahead and fill you in.
Conclusion: The multiplayer options also offer a lot of fun. The first multiplayer mode is "Horse", where 2 to 4 players can play on the same PSP unit. Each player gets a chance to do a single combo and the resulting score from the first player sets the bar. The subsequent players try to do as good or better. If you fall below the bar, you get a letter. Last person standing wins! The other multiplayer modes require multiple PSP (supports up to 4) units connected via WiFi.
Excerpt: Sprite Remix, Neptunes remix, Tony Hawk remix? Is anyone happy with originality these days? I'll admit, I was once a Tony Hawk addict. I will never forget when the demo for the first tony hawk came out for the playstation one, as it was one of those pinnacle moments when you knew that there was something in store for the future of the game. I spent hours upon hours mastering that one level demo, and never getting sick of the monotony.
Excerpt: I’ve played every Tony Hawk Pro Skater game. I stayed with the series after being disappointed with the third and fourth incarnations and I stuck with the series after its drastic change with Tony Hawk’s Underground . I’ve played the series on the Gameboy Color, the Dreamcast, the PlayStation, the Xbox, the GameCube, the PS2 and now the PSP.