Summary: This was one of my favorite games for the original Xbox, so I didn't hesitate when I saw the PSP version. Unfortunately, the camera controls for the PSP version are horrific -- especially when facing a time sensitive bounce-from-pillar-to-pillar situation (while trying to control this ridiculous camera system) making what should be a edge-of-your-seat experience into one that will have you questioning whether this classic came from a fiery pit.
Summary: I agree that Legend is the best Tomb Raider game since TR3 but it also highlights just how bad the PSP analogue controller really is. I just about got used to it (although the lack of control is massively irritating) but I almost gave up when it came to defeating the first boss (in Japan). There's a difference between a game being entertainingly difficult and being just badly designed and this is the latter.
Summary: This game promises so much and yet the designers have messed up on all the basics while trying to get back to the basics of the original game. Jumping for example is really really hard - there's no slow walk facility to enable you to line up your jumps. The camera also, is hard to use and does not help you easily trying to see the game environment from different angles.
Excerpt: ...alla poco amata serie di Tomb Raider. Non l'avessi mai fatto. Intendiamoci il gioco non è che sia brutto ma è mal realizzato. Un pachiderma che il renderer grafico della PSP fatica a gestire fondali animati che pesanti sono pure realizzati male (una nuvola animata che passa dietro una luna 3D fotorealistica, ce n'era proprio bisogno visto che spesso Lara si muove come se trascinasse un quintale di sassi nello zainetto), non depongono bene in un ...