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Thrillville-72589.33242795
7.8 out of 10

Thrillville

Visit Thrillville for a nonstop party in a theme park you create Read more

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Reviews and Problems with Thrillville

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Thrillville

swapgame
25 May 2007
  • Excerpt: The premise of Thrillville is that you have been put in charge of the titular theme park by your 'funky' Uncle Mortimer. He's so impressed with your coaster designs - and so toasted after an accident in his workshop - that his latest and greatest park is in your rookie hands. Now it's up to you to prove that you have what it takes to design and run the hottest new vacation destinations.
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Amusing theme park simulation for tweens.

Common Sense Media
21 May 2007
  • Summary: Parents need to know that this is a good amusement park simulation game with very little objectionable content. Parents can expect to see non-bloody first-person shooter action in some of the Mini games, and cheesy pick-up lines that have slight sexual undertones while the protagonist talks with some park guests. Since the game is mostly composed of Mini games and has a strong multi-player mode, it is a good game to pick up and play in short chunks of time.
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Overall 8
8.1

PSP Review - 'Thrillville'

WorthPlaying
11 March 2007
  • Summary: Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customizable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
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Overall 9
8.5

Thrillville

TotalPlayStation.com
10 December 2006
  • Excerpt: The whole idea of running every aspect of a theme park, from finances to PR to maintenance to construction isn't exactly something that most tweens and teens are interested in -- or at least not any that I know of. And yet, no part of (save for perhaps the matchmaking) feels like it's pandering to the target audience which, make no mistake, is the younger crowd.
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Thrillville

uk.gamespot.com
21 November 2006
  • Conclusion: Of the five total parks, only one will be unlocked when you begin, and you'll be able to sequentially unlock the others by completing a percentage of the 25 total missions per park. Though the two console versions share the exact same missions, the PSP version changes these up a bit. It doesn't add in any new minigames, though, so there's no real reason to spring for the PSP version if you have one of the others just to get a different take on the missions.
  • Pros: Many excellent design choices and an overall well-polished game, Challenging AI in nearly all of the minigames, Sounds great.
  • Cons: A few derivative and uninspired minigames, Soundtrack is great, but it could use a bit more variety.
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Thrillville Review

GameSpot
21 November 2006
  • Excerpt: Upon first glance, it would be easy to pass off Frontier's latest theme park-building management game, Thrillville, as a kid's version of its amusement park-management series, RollerCoaster Tycoon. Thrillville does not offer anywhere near the depth or complexity of the Tycoon series in terms of micromanaging resources to maximize profits and attract large crowds, and its presentation takes a page more out of Psychonauts' book than anything Will Wright would dream up.
  • Pros: Many excellent design choices and an overall well-polished game, Challenging AI in nearly all of the minigames, Sounds great
  • Cons: A few derivative and uninspired minigames, Soundtrack is great, but it could use a bit more variety
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Role up, role up, for a personal take on the theme park building genre

Pocket Gamer
19 February 2007
  • Conclusion: Despite biting off far more than it can chew, Thrillville provides an enjoyable – if somewhat limited – ride
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Overall 7
7.0
Gameplay 7
7.0
Graphics 7
7.0
Sound 6
6.0
Multiplayer 8
8.0

Expert Review

PlaystationPortable.de
7 June 2008
  • Summary: Das Spielkonzept, welches sich um Minispiele und den Achterbahnbau dreht, hat durchaus Potenzial und gerade jüngere Spieler dürften mit der UMD auch einigen Spaß haben. Allerdings merkt man dem Titel immer wieder an, dass es nicht optimal auf die PSP optimiert wurde. Ladezeiten und Steuerungsprobleme trüben den vergnüglichen Ausflug in den Freizeitpark. Hätte Lucas Arts dem Spiel etwas Feinschliff gegönnt, wäre die Wertung auch höher ausgefallen.
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Overall 9
8.9

Expert Review

PSPSource
9 April 2008
Overall 7
7.0

Thrillville

Game elite
1 October 2007
  • Excerpt: I Thrillville är ditt jobb att ta hand om en nöjespark. Du är dess föreståndare och ditt uppdrag är att bygga nya attraktioner, se till att det finns mat- och drickaställen och kunnig personal. Skillnaden mot flera andra liknande spel är att det är mycket mindre strategiskt tänkande och planerande kring nöjesparken till förmån för mer lek. Alla åkattraktioner du bygger kan du också åka i och alla människor i din park kan du prata med och utmana på minispel.
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