Summary: I say the closest thing to playing A Tear of Vermilion was Game Arts' incredible Lunar series (the first two games really, the Silver Star Story and Lunar Eternal Blue)....this game is a wonderful attempt to emulate that series' great storytelling and even-handed turn-based gameplay....does Legend of Heroes: Tear of Vermilion succeed in that regard?
Summary: It's supposed to be the first game from the Gagharv trilogy from Falcom, but Namco released the game out of the original order. Play this game after Moonlight Witch, and A Song of the Ocean last.
Can bad translation really ruin a charming old school RPG?
Christopher Barrett "Evil Corgi", Amazon
17 May 2012
Summary: Think about this game like so many of the 16 bit RPGs, especially Lufia and others that were just off on the edge of mainstream RPGs. If you really compare it to games like those, then you might be able to give this a fair shake. Though it isn't really a standout among the slew of great RPGs produced nowadays (this is a re-release after all), it does appeal to someone like me who is addicted to old school RPG and can look beyond the bad translation (hello Final Fantasy...
Summary: I really would of liked to give this game a better review, i had high hopes in parts of this game that it would turn out to be somthing more... but no, just more of the same. Dont get me wrong, Im a huge RPG fan, new and old, still on meds for my FF withdrawl while i wait till the new one comes out.