Reviews and Problems with Tales of the World: Radiant Mythology
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2 August 2009
Summary: This is one of those games whose creator does not understand what a portable game should be. They geared the game to be played for 5, maybe 10 minutes tops. You take a short quest, all of which have little variance, then you head into the dungeon to complete it. The quests are always the same. Kill a target monster, find an item, find a person, etc. So you take a quest, enter the dungeon, take another, enter the dungeon again, take another..you get the point.