Reviews and Problems with Tales of the World: Radiant Mythology
Showing 1-3 of 3
Maybe better if you're a fan of the series.
A to the K, Amazon
15 November 2014
Summary: Yea. Very boring after a while. Non-stop fetch quest dungeon crawling/grinding with no real sense of purpose or novelty. I've heard many people say that this game is sort of just fan service for the series, and after about 20 hours with this title, I wish I would have listened to that better and spent my money elsewhere. I haven't played any other Tales games, so I didn't get any of the "inside" dialogue or understand any of the character relationships.
Summary: Better than the first two Radiant Mythology games, but combat is still lacking compared to the main series titles, and the quest areas are still bland and boring. Stick to the main series. The only thing going for these games is the fan service, and that can't hide the many flaws.
Summary: This is one of those games whose creator does not understand what a portable game should be. They geared the game to be played for 5, maybe 10 minutes tops. You take a short quest, all of which have little variance, then you head into the dungeon to complete it. The quests are always the same. Kill a target monster, find an item, find a person, etc. So you take a quest, enter the dungeon, take another, enter the dungeon again, take another..you get the point.