Excerpt: Namco is notorious for the seemingly arbitrary way that they choose which Tales games to bring to the US, and this one is no exception. It was released on the PSX as Tales of Destiny 2 in the US, but the PSP port didn't make it stateside, despite beingone of the finest games on the system. Fortunately for intrepid Tales gamers, they can simply import the European version thanks to the PSP's lack of region lockouts.
Summary: You could never accuse this game of originality. The plot is hackneyed, the character development (with blooming love stories) is cliched, and some of the twists (concerning Shizel and Meredy) are blatantly obvious. That said, this is by far the single best game I have played to date on the P.S.P. It harks back to that golden age of R.P.Gs on the 16 bit systems, such as 'Secret Of Mana', and it has much of their charm.
Summary: I thoroughly enjoyed this game. I think someone at Namco took a look at Final Fantasy VII, picked all the best elements and then crafted them into a different story. It works very well, and although it would probably look quite dated (now) on the latest full-size console, it's perfect for a pick-up-put-down PSP game.
Summary: I adored this game -- until I found this, I'd worried that I'd make a mistake in purchasing a PSP, since I mostly spend my gaming time playing RPGs. But 'Tales of Eternia' never disappointed -- it's suitably challenging for a handheld title without being so impossible that I had to resort to guides at every turn. Interesting story -- the usual kids-save-the-world, but with a twist -- and characters who are better than your average RPG teens.
Summary: I struggled to find my first good RPG on the PSP. I looked through Amazon and saw a couple of token titles that seemed to have been released to supplement the shortfall of RPG titles on the PSP and I am not one to buy a game on a whim (money don't grow on trees you know). So after reading the reviews it was with some trepidation that I purchased 'Tales of Eternia'.
Summary: This game has made me realise what I have beem missing for a long time in games - fun!! Tales of Eternia is cute in a Japanese sort of way without being childish, and it is addictive. What makes the game really work is the environment and the story line. It is interesting and you look forward to coming back for the next playing session. The game has clearly been put together by people with a great eye for detail.
Summary: Just as I was getting pig sick of sports, racing and action games and wondering why I had bothered to purchase a PSP when the RPG titles were so lacking, my wishes were answered! Note this review is based on the actual PSP version and not an older version of the game! I have not completed it but am around 20 plus hours through the game and it reckons there are about 60 plus hours of gameplay.
Summary: This is an incredible game and a must have for anyone with a PSP. The story follows Reid and Farah, two friends who witness some sort of space craft crashing on their home land of Inferia. Meredy, a mysterious girl climbs out, unable to understand her at first, they eventually find out she has come to Inferia, from Celestia to gather the Craymels to stop the two worlds colliding.
Summary: I have been keenly awaiting the arrival of a decent RPG for the PSP and am happy to say that this game has not disspointed in any way!! I was torn at the time between buying Breath of Fire III and Tales of Eternia, but am glad I went with the latter! The graphics are brilliant, very much in the style of the retro classics such as Secret of Mana on the Snes. Simple, but oh so effective! Loading times for this game as practically non existent and the battles are fun too!