Summary: I've been wanting this game for 2 weeks. It looked like a pretty good game from the front cover. Looks can be deceiving. It isn't a very challenging game if you play shooter games often. I love playing SOCOM so this was little different. The controls are very strange. The only strange things about the controls are the way you lock on to targets. You have to hold L, press O, X, triangle, or square to choose a person to lock onto even if there is only one target.
Summary: SWAT is fast and fun, packed with great amount of action and even better replay value. This is another fun game for the PSP. PROS: Level design is well done, highly detailed Your team AI and enemy AI is smart and never the same twice CONS: Short story Controls take time to adjust to, but still not well done overall this game gets a 4/5 it actually is more of a 3.5 but it's not a 3 so i gave it a four because of its great AI and replay value.
Summary: The Good: Transition from PC to PSP is well done, great production values, good control setup, lots to do, deep tactical game play, fun multiplayer The Bad: Lock on targeting is a bit finicky, due to POV it's hard to see off-screen targets, a bit of a learning curve for controls It's weird to play a PC exclusive on a handheld. You're first impression is that it's going to be terrible. In this case Sierra really did a good job.