Excerpt: First Impressions My reaction is Brought to us by the same developers who made Tokyo Xtreme Racer, next up is Street Supremacy from Genki studios. A portable version of sorts of TXR, and as the name suggests this is a typical street racer.
Excerpt: Street Supremacy is definitely a unique title. In it, you race with a faction/team and try and dominate the other factions until only yours is left. This leads to some interesting gameplay mechanics, which will be discussed…now.
Excerpt: How you feel about Street Supremacy will depend largely on what you come expecting to play. If you're looking for a fine-tuned race title with cars that drive like their real-world counterparts, you'll be disappointed. If lush scenery and lots of it is your style, you'll probably also be disappointed. Street Supremacy isn't a true mission/driving game, either. So you can understand why most of the people in line to play this will go away perplexed.
Excerpt: Street Supremacy isn't just average, it's average without inspiration. You might wonder what it feels like to blast down a Tokyo expressway, grinding the slick, rain speckled concrete under tyre as a blind corner sends the back-end sliding out... well, keep wondering. This isn't the game for you.
Conclusion: I always try to give an underdeveloped game a fair shot. Like maybe the game had potential at some point or maybe it just made a bad first impression. Unfortunately Street Supremacy never really had any potential and it went from bad impression to worse. Everything about the game screams generic from the lackluster visuals to terrible sound and even worse controls. This is a skipper if there ever was one.
Conclusion: Street Supremacy keeps the basic concept of Genki's big brother console racers intact, but a lot of the superfluous stuff that immerses you in the world is lost, THEN the game starts beating you over the head with loading screens. Good, but not great.
Excerpt: The concept behind Street Supremacy is solid, though it fails in nearly every facet of its execution. You start off as an unnamed, unseen street racer vying for a spot of one of the many racing teams roaming the streets of Tokyo. After joining a group and purchasing a basic car, you'll have to prove yourself to your team by not only winning races against foes, but your teammates as well.
Excerpt: One of the more popular genres that people like to play on the go seems to be racing. That’s probably why the PSP’s line-up is flooded with racers and more are still on the way. The most popular of them is the tuner street car games. With games like Need for Speed and Midnight Club already out there, Konami really had to have busted ass to even compete. Perhaps that’s why they are opting to use Nintendo’s non-competition policy.