Summary: I have only played the game for a couple of battles but that was enough for me to want to stop. This game is a tactical game like Final Fantasy Tactics or Disgaea however I just couldn't get over the clunky and slow feeling. The graphics seem pretty good for a psp game, the music is fine and I can tell there is depth to the system, but I'll pass. The game trades off with you playing one of three sides in a conflict and that's not the way I prefer to experience a game.
Summary: So the story and controls are a lot like final fantasy tactics. The only thing you really customize is weapons and gear. You can walk around in towns, the stores are ok to interface. Synthesis is big. When you plan to get weapons make sure you fight to get materials and get the weapons to use. Augment weapon stats. Raising your character it much like a MMORPG with the point allotment. While controlling 3 armies you find your favorite style per each character.
Summary: i didnt have a psp until i saw this game. spectral souls. even the name evokes a sense of greatness. i bought it for 40 dollars but i wouldve willingly paid three times the amount. didnt have a psp to play on so i bought that too. played it twice over within a week and almost dropped out of college, it was THAT addicting. i dont know why other people are bashing on this game, its one of the most enthralling, captivating, rollercoaster of thrills and chills ever.
Summary: If I had to describe Spectral Souls as quickly as possible I would say: "Suikoden II + FF Tactics". You have plenty of characters to develop a la Suikoden which are divided amongst armies with basically seperate storylines. The scenarios play out in a fairly linear manner, but occasionally you are presented with a "take the land route"/"take the sea route" style choice, adding to the interest and replay value a bit.
Your Favorite Antagonist "a name you can trus..., Amazon
8 March 2007
Summary: Contrary to the reviews on this website and underrated coverage of this game on gaming sites, this game is really excellent. I'll be unbiased enough to admit that the load times are rather dreary, but once the game gains momentum, you will not want to put it down. This game is unique, I'm not as much into RPGs as shooters or action adventure, but I know how to enjoy a good RPG. I'm here to give this game justice!
Summary: I was really looking into who made the game more than anything else when I purchased this. I heard that Disgaea was very well done and so, I purchased this to play on the road. Man, that was a poor decision. I love strategy, can't get enough of it. But I must say, this is just not fun to play. Load times are atrocious. Story is very boring. And after you have finished your first few battles and sat through about 30 mins of 32bit story text, you are moved to a map.
Summary: I got excited when I heard about this game via Nippon Ichi America's website. I really enjoyed Disgaea and anxiously awaited (and still do) a PSP RPG of like caliber. Mechanics-wise, this game has a lot going for it, and the combo system could have been a lot of fun. The major problem, though, are the load times. I didn't want to believe that they absolutely killed the experience as has been mentioned in major reviews, but they really did.
Summary: Only people that live and breathe to play Strategy RPG's should RENT this game only. Don't get me wrong I love a good portable SRPG they are a great way to pass some time (Try Field Commander, LOTR) but this game was unbearable. First the CONS: 1. HORRIBLE!!!!! Save feature requires you to create a new save file every time unless I am doing something wrong. 2. Dry story never pulled me in, I expected a little more from Atlus 3. Long drawn out load times 4.