Summary: For the franchise's 30th Anniversary, Taito has decided to give Space Invaders a, shall I say, "hip" makeover. The result is an awesomely enhanced variation of the Space Invaders experience you know and love featuring amazing visuals, new gameplay styles, and background music that coincides with the game's rhythmic sound effects.
Summary: This is a cool game and I love the old school space invaders. I love playing this game the only thing I don't like is the lighing grapics is way too much, sometimes covering up the space invaders. It almost seems like too many strobe lights going on at once. Not all of the time but at moments in the game kind of clouding the whole game. Otherwise it is still cool to play.
Summary: I was one of those kids who played Space Invaders on the Atari 2600 back in the day. When I saw this I just had to give it a spin. I wasn't disappointed. The update is sufficiently nostalgic while adding enough of a modern aesthetic and a lot of gameplay twists to make it look, sound, and play for today's audience. I especially liked the techno soundtrack which sounds really fantastic through headphones.
Summary: After playing through the PSP demo many times over the past several months, I could not wait to get my hands on the full version of Space Invaders Extreme... I am not disappointed. It's still the same old formula, you move your 'cannon' along the bottom of the screen and shoot moving 'invaders' as they inch closer and closer towards earth. This time though, there are a lot of variations in the mix.
Summary: I think that as a 'retro' game this is enormous fun. Very nostalgic....But LOTS better than I remember the old arcade versions being. Takes a little bit of getting used to.....How I HATED the swirling backgrounds....until I learned how to switch them off....LOL :-)(This didn't take a lot of time, however!) I would imagine it wouldn't really appeal to those who have started with much more sophisticated graphics etc (which is why I've only given 4 stars)..
Summary: Space Invaders are back in style! It's huge deja vu playing this game, but with a lot more punch, speed and great sound track. I think the authors of this game did the right thing by leaving the basics of the game exactly as it was (pixelated, rather than 3d etc). Its challenging enough to get through various stages, and there's plenty of hours of game to keep you busy. However, its Space invaders, so there's only one thing for the player to do - move, and shoot.
Mr. R. Bates "charliemouseatemysocks", amazon.co.uk
24 September 2008
Summary: OK, so it is Space Invaders, relatively unchanged too. But what it does add it does with style, class and finesse. The structured powerup system, the Rez-style synaesthetic beats and backgrounds, the branching level structure, bonus rounds, bosses and more. It's a much more nuanced game than you once knew, requiring a little more thought and skill. It can still be played as a hectic blaster but there's a lot more depth if you want it.
Excerpt: Estos días me ha dado por escribir sobre juegos antiguos, juegos que conocí en las máquinas recreativas que, en mi juventud, había en bares y salas de juego. Pero hoy voy a opinar sobre un juego que está basado en un título de aquella época, que con los años ha servido para que fueran saliendo al mercado innumerables juegos con el mismo denominador común.