Summary: For the franchise's 30th Anniversary, Taito has decided to give Space Invaders a, shall I say, "hip" makeover. The result is an awesomely enhanced variation of the Space Invaders experience you know and love featuring amazing visuals, new gameplay styles, and background music that coincides with the game's rhythmic sound effects.
Summary: After playing through the PSP demo many times over the past several months, I could not wait to get my hands on the full version of Space Invaders Extreme... I am not disappointed. It's still the same old formula, you move your 'cannon' along the bottom of the screen and shoot moving 'invaders' as they inch closer and closer towards earth. This time though, there are a lot of variations in the mix.
Summary: I was one of those kids who played Space Invaders on the Atari 2600 back in the day. When I saw this I just had to give it a spin. I wasn't disappointed. The update is sufficiently nostalgic while adding enough of a modern aesthetic and a lot of gameplay twists to make it look, sound, and play for today's audience. I especially liked the techno soundtrack which sounds really fantastic through headphones.
Summary: I think that as a 'retro' game this is enormous fun. Very nostalgic....But LOTS better than I remember the old arcade versions being. Takes a little bit of getting used to.....How I HATED the swirling backgrounds....until I learned how to switch them off....LOL :-)(This didn't take a lot of time, however!) I would imagine it wouldn't really appeal to those who have started with much more sophisticated graphics etc (which is why I've only given 4 stars)..
Summary: Space Invaders are back in style! It's huge deja vu playing this game, but with a lot more punch, speed and great sound track. I think the authors of this game did the right thing by leaving the basics of the game exactly as it was (pixelated, rather than 3d etc). Its challenging enough to get through various stages, and there's plenty of hours of game to keep you busy. However, its Space invaders, so there's only one thing for the player to do - move, and shoot.
Mr. R. Bates "charliemouseatemysocks", amazon.co.uk
24 September 2008
Summary: OK, so it is Space Invaders, relatively unchanged too. But what it does add it does with style, class and finesse. The structured powerup system, the Rez-style synaesthetic beats and backgrounds, the branching level structure, bonus rounds, bosses and more. It's a much more nuanced game than you once knew, requiring a little more thought and skill. It can still be played as a hectic blaster but there's a lot more depth if you want it.
Excerpt: ciao a tutti questo gioco è uno dei miei preferiti, secondo il mio parere è un pezzo di storia che non potrà mai essere dimenticato ma continueranno a farlo e rifarlo per tutte le console che usciranno. Rispondete a questa domanda chi di voi non ci ha mai ...