Summary: The Good: +Tight controls that can be customized if need be +The fighting mechanics mirror the console version of the game perfectly +Some of the best visuals you'll find on the PSP +Fantastic soundtrack The Bad: -There is no Arcade Mode at all -The "Gauntlet" isn't much of a compelling campaign -You can't even set up a Versus Match against an AI character -There is no game sharing, if you play against friends they'll need their own copy of the game -There is virtually...
SoulCalibur: Broken Desinty - A strange mix of SC2, SC3 and SC4 with some original content ... sort of.
C. S. Leandro "(Family Reviews)", Amazon
29 May 2010
Summary: Im a true fan of soulcalibur since soulcalibur 2 from last gen. so i am a pro at this weapons based fantasy fighter franchise. Heres the Pro's and Con's from my Exp with the game overall. Pro's: + First Portable SC game EVER created, its not on the DS its on PSP exclusively due to its shear graphical power, the DS is not capable of this kind of power, and even the PSP quite frankly shouldn't put out these beautiful high quality graphics.
Portable Soul Calibur? A Good Game that's Hit or Miss...
15 March 2010
Summary: I'm a PSP devotee and especially love the system's fighting games. Additionally, I've owned every Soul Calibur game going way back to the Sega Dreamcast and have been a huge fan of the franchise as it has evolved over the years. So, combine my love of the PSP with my interest in Soul Calibur and, voila, you have one of the very best fighting games for the PSP.
Summary: This game needs more single player content, I can't believe Namco didn't even bother porting a barebone story/arcade mode into it for us. The quickmatch mode against pre-made ghosts is fine, but why not let us share our ghost data online through websites? Who the heck is that lucky enough to find someone else they know in real life that have this game? Everything else was ported to the PSP very well, in terms of its gameplay mechanic and character roster.
Summary: Soul Caliber is still possibly the greatest game to hit the Dreamcast, its sequel on the other consoles equally beloved, but somewhere along the lines the games slowly began to loose their edge. Blame the reliance on guest characters or focusing too extensively on customization, but the series as a whole has started to feel hollow. The PSP version is perhaps the best example of a series loosing its shine. Right off the bat this game looks, sounds and feels excellent.