Fantasty brawler series premieres on the PSP, offers depth.
Common Sense Media
26 January 2010
Summary: Parents need to know that this swordfighting brawler is part of a reknown fighting series. That's because the back story for each of the characters is deep and compelling. While there's much cutting, slashing, hitting, tripping, and moaning in pain, there is never any bloodletting. Female characters have exergerated breasts and are shown in very skimpy clothing. Mild cussing can be heard.
Summary: If I were to tell you that SoulCalibur was coming to the PSP and not only would it play good, but that it would blow away any other game on the system in terms of the graphics, you’d think it would turn out to be a great game and possibly one of the best on the system. Well, that would have been the case if they hadn’t removed every staple of the fighting genre from the game and left us with nothing but boring, poorly realized modes to play in.
Excerpt: What is the deal lately? The PSP has been quietly racking up an impressive library of fighting games. First, it was Fate/unlimited codes , then came Dissidia: Final Fantasy . Now the king of the mountain has stepped down to grace the pint-sized portable with a pugilist of its own. Soul Calibur: Broken Destiny is the latest and greatest from Namco's classic franchise and its aiming to be the only contender in your PSP.
Excerpt: La saga des Soulcalibur n'est plus à présenter. Déjà déclinée en plusieurs épisodes, cette série de jeux de combats a toujours su tirer son épingle du jeu, sans jeu de mot, grâce à des principes simples répétés lors de chaque opus. Quels sont-ils ? Tout d'abord, les combattants s'affrontent à l'arme blanche ce qui, à l'époque de sa première sortie, tranchait franchement avec les Street Fighter-like et qui continue de faire sa spécificité.
Excerpt: I am not the person to be reviewing fighting games. As far as the genre goes, I happen to be one of those button-mash players that can do little more than get by on luck and happenstance; however, that being said, I also have the tendency to view games objectively. Empathy is a virtue, or so I am told, so I went into SoulCalibur: Broken Destiny to try and touch base with my inner fighter.
Conclusion: Soulcalibur: Broken Destiny is a great technical achievement for the PSP and yet it feels like a few interesting single player focused additions would have made it an instant hit. Wasted potential can be worse than a terrible game to begin with.