Reviews and Problems with SOCOM: U.S. Navy SEALs Fireteam Bravo 3
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Overall 8
SOCOM: U.S. Navy SEALs Fireteam Bravo 3
The Gamers Temple
5 March 2010
Excerpt: The PSP certainly makes it tough for shooter developers. The lack of a second analog stick means that they can't make use of the de facto shooter control scheme that's...
Excerpt: I have to be honest and say that my PSP does not see nearly as much playtime as I envisioned when I bought my first one in March 2005 during launch day.
Excerpt: I have to be honest and say that my PSP does not see nearly as much playtime as I envisioned when I bought my first one in March 2005 during launch day.
Excerpt: SOCOM: U.S. Navy SEALs Fireteam Bravo 3 review Game Over Online - http://www.game-over.com Did you know there have been almost as many SOCOM: U.S.
Excerpt: Fireteam Bravo 3 is the most cinematic of the SOCOM PSP titles to date. Besides the usual mission briefings, there are numerous in-game cutscenes throughout the campaign...
Excerpt: SOCOM returns in fine form to the PSP, thanks to a solid presentation and playable controls. The game sports some of the most extensive multiplayer options of any...
Pros: Great portable war-time action with a streamlined control scheme, Looks and sounds excellent, Superb multiplayer, especially co-op campaign over PSN
Cons: Story gets a little strange by the end, Easy to get stuck on obstacles, Sometimes too reliant on auto-aim