Excerpt: I enjoy finding lesser known titles, and bring them to the attention of our wonderful readers. Smart Bomb is one such title on the Playstation Portable (PSP). Smart Bomb is a puzzle game with a very good story backdrop. The player is on a team that goes around stopping bombs. This is done by quickly beating certain mini games. That is sadly where Smart Bomb loses its way. Players are not given enough time to think about what they are doing.
Excerpt: Smart Bomb is a puzzle game that will keep you on your toes from the very beginning. Each puzzle is made of a series of objects that you have to move in order to unlock and gain access to a bomb core. Smart Bomb 's visuals depict the futuristic bombs and their components in a manner that makes it easy to see how the various circuits and pieces need to be moved about in order to rewire the bomb before its too late.
Excerpt: Smart Bomb tries to implement a story about a rookie in the Bomb Disposal Unit, and her missing mentor, but it's not interesting, and frankly, people don't play puzzle games for engrossing storylines. I'd have settled for no storyline, and some tighter gameplay. There are several different types of "bombs" to diffuse, each represented by a different type of puzzle.
Excerpt: One of the better action movie clichés involves a pair of cops--usually Danny Glover and Mel Gibson--hunched over a time bomb with only a few seconds left while they bicker over which wire needs to be cut to disarm the bomb. So, you know, disarming bombs is already pretty cool. Smart Bomb is a puzzle game that tries to throw a bunch of different puzzles at you under the pretense that you're frantically trying to disarm a series of increasingly intelligent bombs.
Pros: Might make you think of Lethal Weapon once or twice
Cons: Poor graphical performance, Terrible story mode cutscenes, Weak puzzles
Conclusion: I am sure you thought that since I pretty much bashed in the gameplay that maybe the visuals in the game would be a better venture for the game. Well in fact this is also a huge problem point for Smart Bomb as this is by far the worst looking PSP game I have set my eyes on yet. First and for most everything in Smart Bomb looks plain and lacks any sort of originality.
Conclusion: Rayman Arena really falls short in ever category. The uninspired track designs, the slow paced nature of the races and lack of gaming modes makes Rayman Arena an average title in every sense of the word. It really feels like the game was not fully completed, therefore I would only recommend this as a rental to only the die-hard Rayman fans.
Conclusion: Man muss schon ganz schön “smart” sein, um sich für Smart Bomb begeistern zu können. Gleich einer Bombe schlägt der Titel auf gar keinen Fall ein. Dabei krankt Smart Bomb nicht unbedingt an den Rätseln, sondern viel mehr am Drumherum. Die Story ist unnötig, die Zusammenfassung mehrerer Rätsel zu einem komplett zu entschärfendem Sprengsatz allenfalls nervig und frustrierend.