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Shin-megami-tensei-persona-3-portable.33825166
9.9 out of 10

Shin Megami Tensei: Persona 3 Portable

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Reviews and Problems with Shin Megami Tensei: Persona 3 Portable

Showing 1-10 of 58
Overall 8
8.0

PSP Review - 'Persona 2: Innocent Sin'

WorthPlaying
24 September 2011
  • Summary: In a world in which rumors are becoming reality, an unlikely team of citizens must discover and harness a hidden power dormant within each of them if they're to have any chance of getting to the bottom of this dangerous phenomenon and stopping it before it gets out of control.
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Overall 6
6.4
Gameplay 7
7.0
Funfactor 6
6.0

Persona 2: Innocent Sin

Digital Chumps
2 September 2011
  • Conclusion: Innocent Sin seems attractive; it's the long awaited opposite half to a cult classic, and it comes with a few bells and whistles to ease it into the 2011 landscape. While I adore the soundtrack and can appreciate the effort put toward a great localization, actually playing the game made me feel like I was trapped in some of the worst parts of 90's era game design.
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Overall 8
7.8
Gameplay 8
7.7
Graphics 7
7.0
Sound 8
7.6
Longevity 8
8.2

Shin Megami Tensei: Persona 3 Portable

NowGamer
5 August 2011

Persona 3 Portable (PSP) Review

Neoseeker
10 January 2011
Overall 8
8.4
Graphics 8
8.4
Sound 8
8.0
Control 9
8.6
Addiction 10
9.6

Shin Megami Tensei: Persona 3 Portable Review

Cheat Code Central
25 December 2010

Review: Persona 3 Portable (Sony PSP)

Diehard GameFAN
20 December 2010
  • Summary: : Persona 3 Portable is, for better or worse, a port of Persona 3 FES for the Sony PSP with more content, worse visuals, a lack of the substory “The Answer”Â�, and some technical flaws. If you’ve missed the original releases of Persona 3 or are a huge fan of the prior games and want some more, Persona 3 Portable will scratch that itch nicely, but it’s not the best version of the game available, and anyone who’s played it already will find this release of the game to be...
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Visit Tartarus for a Third Time

GameCritics.com
17 December 2010
  • Conclusion: Yet another RPG with a dog as a playable character. WTF Japan?
  • Pros: The addition of a female protagonist and new social links.
  • Cons: Climbing the tower can still be a bit of a grind.
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Overall 10
10

A deep and amazing RPG with some mature themes.

Common Sense Media
2 December 2010
  • Summary: Parents need to know that Shin Megami Tensei: Persona 3 Portable is a role-playing game with a deep and engrossing storyline that is very mature in its content. The dark, spooky monsters are only the start of it. The heroes can evoke "persona" creatures from their brains to help them fight; these creatures are based on elements of the characters' subconscious minds, meaning they may be violent, sexual, or both.
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Overall 10
10

Shin Megami Tensei: Persona 3 Portable

Destructoid
20 November 2010
  • Summary: Of all the times I've played through Persona 3 , this latest time was the fastest. Well, there was one time that had a lower total playtime, but I skipped all the dialogue. I couldn't do that this last time as some of the dialogue had changed, as the main character was a female for the first time. While the total playtime was about the same as my other Persona 3 play-throughs, I managed to get through the game in record time this last time. What was my trick?
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Overall 9
9.0

WR: Shin Megami Tensei: Persona 3 Portable (PSP)

gameusagi.com
27 October 2010
  • Summary: Any RPG fan with a PSP should pick up this title, no questions asked. For those gamers who already own the console version the addition of the new playable female character (as great of an addition as it is), does not constitute another purchase. I love the constantly developing story, many relationships open for exploration, deep Persona customization/creation options and localization efforts of Persona 3 Portable .
  • Pros: Constantly evolving story, even dozens of hours into the game, Great art style, Fun, upbeat music, Good implementation of control options, Great gameplay integration of NPC interaction, Tons of content (around 100 hrs)
  • Cons: Overall story concept not very original, Rough polygon models, Repetitive and generic level design, Repetitive exploration/combat music, Sluggish attack responsiveness, Dungeon crawling is too repetitive, The game definitely loses some of its fun towards the end
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