Reviews and Problems with Riviera: The Promised Land
Showing 1-8 of 8
Good Start to Dept. Heaven Series
J. Michael Gallen "J. Michael Gallen", Amazon
11 July 2014
Summary: In 2002, the Sting Entertainment-developed Yakusoku no Chi Riviera saw its release in Japan for the Japanese-exclusive handheld WonderSwan Color. Two years afterward the game saw a port to the Game Boy Advance, and the following year saw its North American release, thanks to Atlus, as Riviera: The Promised Land.
Summary: i like the story line and the plot but the only reason i wouldnt give it a five star rating is because of how hard it is to skill up. Once you've skilled up with all your weapons its hard to come across new weapons.
Summary: The Good: Voices, mini-games mix up gameplay, lengthy story, easy to use battle system, being able to re-direct your path is great, interesting story The Bad: Voices can be grating and irritating after awhile, music isn't anything memorable, not being able to move and level up in typical RPG fashion may turn most off, 2D sprite graphics makes the game feel really old, difficulty is widely unbalanced Who would have known Atlus would be the one to finally answer gamers...
Summary: Considering the fact that I own the Gameboy Advance version of this game and gave it a good review sometime back, I decided to rent this version to see how much better this version is compared to my Gameboy Advance version and give you my honest opinion on it. In some ways, I'm glad that I did rent it first. Yet, seeing as to how I'm a big fan of Riviera, I'll probably buy it at some point but not for obvious reasons concerning this PSP version.
Summary: This is NOT your typical "dungeon-crawl" style RPG. Each battle is "graded," and how well you do determines the number of actions you can take later. There's also many places where you will be required to match buttons, hit a button at a certain time as a meter moves up and down, or numerous other tricks-of-dexterity. That said, the graphics and sound is amazing and the story is really easy to get into.
Summary: Graphics: 7.5/10 PSP > GBA -- The graphics of Riviera are simple, a throwback to the days of sprite-based RPGs. That said, the graphics are very well done. Though the animation and details of the sprites of the characters and enemy are simple, they are well done. The environments of the game are very simple backdrops, but again they are very well made. What really makes the game pop graphic-wise, however, are the CG animations and the character portraits.
Summary: Comme a notre grande habitude, la plupart des RPG sortent en anglais et là a notre grande suprise ce petit RPG est sorti en Français, chouette on va pouvoir profiter pleinement de l'histoire à 100% car des fois en anglais c'est beaucoup moins facile surtout si il y a des expressions que tout le monde ne connait pas forcement.