Reviews and Problems with Riviera: The Promised Land
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Riviera: The Promised Land PSP Review
30 May 2010
Excerpt: Riviera: The Promised Land first appeared on the WonderSwan colour, then a couple of years later an enhanced port was released for the GBA, and now it has perhaps found its most comfortable home within the technologically superior PSP.
Excerpt: Long ago, a war between gods and demons - Ragnarok - erupted, and the world was thrown into a state of chaos. Asgard, the realm of the gods, was overrun by demons and was on the brink of destruction. In desperation, the gods sacrificed their very lives to create fierce warriors known as Grim Angels.
Excerpt: This is not the first time Riviera: The Promised Land has been available on a handheld. The original version came out for the Game Boy Advance back in 2005. While the game has not been rebuilt from scratch and carries the same gameplay from before, there are some elements that have been added to the...
Summary: is a game that should satisfy the type of game that wants to experience a rewarding story. The game is very linear and a person would be insane to suggest otherwise.
That could be viewed as a fault, but I see it as a testament that excellent gameplay and design is better than the perceived flaws.
Excerpt: When it comes to GBA RPGs, most gamers might have problems finding any entertaining material nowadays. With DS development ramping up, it’s natural that the GBA is losing the attention it once had.
Summary: Für Rollenspielfans der alten Schule, welche den Titel auf dem GBA verpasst haben, ist „Rivera - The Promised Land“ ein empfehlenswertes Rollenspiel, was einmal anders aufgemacht ist als die meisten anderen Spiele dieses Genres.
Summary: Riviera es anterior a Yggdra Union y eso se deja notar ya que, aunque se aprecian algunos patrones similares, con Yggdra se acertó de lleno a la hora de crear un juego de estrategia con turnos notable con elementos únicos, mientras que Riviera no acaba de encontrar esa fórmula, quedando el...