Summary: Injecting the PSP launch with an incredible
adrenaline rush, Namco's brilliant Ridge Racer features more than 20 different
courses from many previous Ridge Racer titles. The game's new World Tour mode
offers a stunning amount of depth and challenge. From a visual standpoint, RR-PSP
shows off the console's light sourcing brilliantly, with high-definition
wide-screen visuals that are breathtaking in their realism and beauty.
Excerpt: Man, Ridge Racer looks freaking amazing… Alright, now that that’s out of the way, let me actually try to get started with this review. See, I’ve been trying to write this for a couple of days, but I keep getting overwhelmed with the fact that Ridge Racer looks so great. But here I go, talking about how pretty the game is, and not about the other important aspects of it… …So, without further ado, I bring to you, my Ridge Racer review… Ridge Racer is an arcade-style racing...
Conclusion: THE VERDICT: First, this is not supposed to be GT4, it's barely in the same genre, so it should not be scored in the same way, let alone compared to the imminent PSP version. With that in mind: I am still a pretty big fan of OutRun2, and the imminent release of its thoroughly souped-up SP sequel continues to revitalise the love - but Ridge Racer, for the first time in perhaps years, has made me remember the fundamental beauty of circuit-based, no-fuss, lighting-fast,...
Conclusion: I really cannot recommend this game enough – if you have a PSP then you simply must buy this game. It plays perfectly, it looks and sounds outstanding and there is a lot to it as well. I am still regularly playing this after owning it since January. I still get the same feeling that I did when I first slotted it into my PSP; it’s such a special feeling that every gamer should experience.
Pros: It’s pure Ridge Racer, The handling and feel, Graphics and audio are stunning