Excerpt: When is a sequel not a sequel? Yearly rehashes might sound like a page out of EA's business model, but in truth the largest video game publisher in the world is only really guilty of doing so with its sports games, which more often than not appeal to a huge audience of casual gamers. Namco, a Japanese company with quite a pedigree, is one of the most respected developers amongst so called 'hardcore' gamers, but it seems even they can't turn down a simple opportunity for...
Excerpt: One of the launch titles for the PSP was Namco’s Ridge Racer. The game was basically a compilation of classic Ridge Racer courses from previous games. It proved to be very successful and an instant classic for Sony’s handheld. Commonsense dictated that a sequel would eventually make an appearance, and here it is, the imaginatively-titled Ridge Racer 2 (RR2). RR2 offers nearly three times as much playtime as its predecessor.
Conclusion: If Ridge Racer didn’t exist, then the score in this verdict box would have been considerably higher, but it does, so it isn’t. Ridge Racer 2 just doesn’t add enough to its predecessor to justify its existence or to persuade you to make a purchase.
Conclusion: Whether you want to spend £30 on what is effectively an add-on pack for the first game really depends on how much you love Ridge Racer. Perhaps if Namco do another one of these next year it will be time to start moaning at them for totally milking the franchise and turning it into an EA-style game series, but for now you can enjoy many of the superb tracks from Rage Racer and Type 4, some of which haven’t seen the light of day for nearly ten years.
Pros: Ah the missing tracks from Rage and ‘4 – I wondered why they weren’t on the first PSP game, It’s classic Ridge Racer and it still plays well today, Loads of tracks, cars and music
Cons: Nothing more than a track add-on pack really, Some brand-new tracks would have been nice