Summary: The second game is much better, but this is still fun! It doesn't deserve such a low rating, but let be known this is no masterpiece. It's much more difficult than its predacessor and the enemies aren't as balanced. The bosses are near impossible for first-time action gamers, but players familiar with hardcore psp games won't be scared. If you love robots and weapons its a great game.
Summary: I originally picked up this first version of the game used with some trepidation from various reviews and comments from game stores. I wasn't expecting very much, however, what I found was a totally addicting fighting game. As you progress through the game you become more adept at what weapons to carry and use. I liked the game enough that after I finished it, I purchase the sequel and recently completed it also.
Summary: Wow. The intro movie got me excited. Neat robots with guns mounted in their foreheads. And then there's the gameplay. It's been said in other reviews--room after room of boxes and opponents. I can't remember playing such an un-fun game. Too bad, as it's one of the only true originals for PSP. Avoid at all costs.
Summary: This is the first PSP game i bought and about 20 games later still the worst. I have never played a game as simple as this one. There are toms of weapons and the graphics are descent but there is nothing that would make you want to continue. I would honestly rather play pong with myself.
Summary: First of all, some one said that the sound was terrible. I guess they were deaf or something because the soundtrack to this game is the best I have ever heard in a game. A lot of people complain that this game does not use the analog stick, but like another reviewer stated, people have been playing games with directional pads for decades, so who cares. The graphics are some of the best you will see on a the PSP, and the art gallery is stunningly beautiful and creative.
Rengoku is an awsome game depending on who you are
Harriet Vasilopoulos, Amazon
25 September 2006
Summary: Rengoku is about a robot trying to get to the top of a tower. On each level of the tower you enter a map wit rooms containing enemies. after you reach the rooms (there are very few in each level) a warp is opened to the next level containing a boss. The game repeats with a new level them boss and so on. The maps aren't repetitive and in the begining the game is a little hard. But as you progress through the levels you aquire more weapons which make the game easier.
Summary: I see a few reasons people might have problems with this game. 1. The controls. Yes, it doesn't use the analog nub, BUT the D-pad controls work just fine. People have managed to use the D-pad for movement for over a decade; all of a sudden it makes a game unplayable? Yeah right. Trust me, you'll get used to the controls after 15 minutes. 2. Too many things to keep track of.
Summary: Ok here it is, I was anticipating this game b/c the description was very cool but unfortunatly that is all thats cool about it. First off you have to use the D- pad to control your character when the joystick would have been alot easier to use. The controls are horrible. From the first screen there were lost pixels and glitches. All the rooms look exactly alike except there might be a few more crates in one then the other.