Reviews and Problems with Ratchet & Clank: Size Matters
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Ratchet & Clank: Size Matters
4 April 2008
Excerpt: In need of enhancement. When writing about Ratchet & Clank: Size Matters , it would be easy to rehash the old games, pop in a few Viagra or Enzyte jokes, and slather the review with innuendo. Instead, I’ll keep this clean. I don’t want parents sending hate mail and accusing me of soiling the minds of their loinal fruit – as if Lindsay Lohan hasn’t nailed that coffin shut already. More than that, however, it turns out that size really does matter.
Pros: Compelling plot, Weapon power-ups, Unlockable overdose, Bland graphics, Skyboarding... never again, It's all been done... and better.
Conclusion: Even the audio is more of the same. Often times after cutscenes it completely cuts out for no particular reason. Other than that glitch, the sound effects are mostly subdued, while the music can be catchy at times. The voice-acting is top notch, but the classic actors have far more reduced roles this time around and the script isn’t anywhere near the level of the other games in the franchise.
Excerpt: Any Ratchet and Clank game bares comparison to Jak and Daxter, and visa versa. They both feature an unlikely duo of ledge leaping madcap protagonists, and subsequently manage to attract much attention for their similarities. While it is fair to say they share a lot in common, as some of the only remaining champions of a genre that once dominated the industry with identikit games, it seems a little cruel to dwell on any likeness the 3D platformers possess.
Summary: Parents need to know that this adventure features a gun-touting cartoon hero who saves a child from abduction. While there isn't explicit violence or gore, much of the gameplay involves shooting, throwing bombs, and whacking enemies with a wrench. Most of these enemies are robots, and the alien weapons are fantastical. The title contains a sexual pun, but most kids will probably miss it.
Excerpt: It’s taken a little while, but the PlayStation 2’s popular duo of Ratchet and Clank has finally made its way on to the PSP. Ratchet & Clank: Size Matters not only fills the gaping combat-platformer hole in the PSP’s library while maintaining the series’ tradition of double entendre subtitles, it also manages to be one of best PSP games to date.
Excerpt: Ratchet & Clank have made it into some very hallowed territory. In this day and age of over-muscled protagonists, sci-fi warriors, and violent criminal "heroes," you don't get too many talking animal characters, barring movie adaptations, of course. Back in the day, there was a glut of them, with Jersey Devil, Bubsy, and Aero the Acrobat crowding the shelves.
Conclusion: Ratchet and Clank: Size Matters is not a groundbreaking game. It won’t change the way you look at platformers, and it won’t inspire a generation of young gamers. But it’s a well-done, good-looking, and most of all fun game, and it really shows off what the PSP is capable of.
Pros: Great graphics, Wicked weapons, Multiple mini-games
Conclusion: In the end, it is really difficult not to just sit back and be impressed with the several accomplishments that Ratchet and Clank have made over the past and what it continues to do here on the PSP. Size Matters is one of those games that really just are bound to impress anyone who picks it up. It has all the right pieces to make the perfect portable gaming experience and any fan of the franchise shouldn’t miss this game.