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Ratchet and Clank: Size Matters
7.6 out of 10

Ratchet and Clank: Size Matters

The game is an adventurous act, starts with Ratchet and Clank on Read more

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Reviews and Problems with Ratchet and Clank: Size Matters

Showing 1-10 of 19
Overall 6
6.0

On the PSP, Size really Does Matter

Winter, Amazon
3 November 2011
  • Summary: The good news is, Ratchet & Clank: Size Matters is a very faithful entry in the Ratchet & Clank Series. The creators didn't try to do anything too outlandish, tamper with the game to 'be different', or strip away any of the PS2 release in order to fit it into the PSP (this may be due to some claims...
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Overall 6
6.0

Very fun, but lacks area and length

Zephyr DeBurgo, Amazon
4 September 2007
  • Summary: This game was very fun. However, it took me about five hours to beat it. Add another week, and I have every item in the game. Luckily it's fun enough that you can play over and over again, but there is a limit.
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Overall 6
6.0

Fun...if you don't mind repetition

DJ_King_SD, Amazon
4 September 2007
  • Summary: This game is a technical accomplishment due to the graphics that could be the best on the PSP system to date. The gameplay and controls, however, bring this game down significantly. The camera works ok for the most part, but during frantic battles, you notice its shortcomings very quickly.
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Overall 6
6.0

Not enough buttons, not enough platforming

tom1clare, Dooyoo
4 June 2010
  • Excerpt: Size Matters turns out to be a somewhat ironic title for Ratchet & Clank's first foray into the portable games market, as for large portions of the game, you're made aware of what's missing from the fully-fledged home console versions. And that's not a criticism of the PSP.
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Overall 6
6.0
Value for money 6
6.0
Sound quality 6
6.0
Gameplay 6
6.0
Graphics 8
8.0

As in "Bigger Is Better"

tom1clare, Ciao
6 April 2010
  • Excerpt: Size Matters turns out to be a somewhat ironic title for Ratchet & Clank’s first foray into the portable games market, as for large portions of the game, you’re made aware of what’s missing from the fully-fledged home console versions. And that’s not a criticism of the PSP.
  • Pros: Good quality graphics and game engine, some fun mini - games
  • Cons: Platforming lacks imagination or challenge, awkward controls, some poor mini - games
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Overall 6
6.0
Value for money 8
8.0
Sound quality 2
2.0
Gameplay 10
10
Graphics 10
10

Does size matter?

giksy21, Ciao
17 March 2009
  • Excerpt: Back in 2002, a game was created that has never really been seen before. The game combined the longevity and puzzle elements of a platformer, with the firepower of a shooter. Ratchet and clank was born, and the series of games since have never really deviated from the original blueprint.
  • Pros: great graphics and gameplay
  • Cons: poor sound
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Overall 6
6.0
Sound quality 8
8.0
Gameplay 8
8.0
Graphics 10
10

Great platformer

vikz22, Ciao
15 January 2008
  • Excerpt: Ratchet and Clank on the ps2 was great fun and probably one of the best platformers i have ever played, amongst the league of crash bandicoot. I first was sceptical of playing the game on the PSP but thought i should give it a go.
  • Pros: Fast paced fun and adventerous
  • Cons: i dont like the background music
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Overall 6
6.0
Sound quality 8
8.0
Gameplay 10
10
Graphics 8
8.0

Ratchet & Clank: Size Matters - BUY IT!

jeski07, Ciao
10 January 2008
  • Excerpt: Ratchet and Clank has always been one of the addictive platformers on the PS2 and it doesn't really disappoint as it makes its first game entry on the PSP. The concept of playing Ratchet & Clank in PS2 style graphics portable, that idea itself is a beautiful one.
  • Pros: Addicitve, never bored when completed game, concepts of weapons
  • Cons: Too easy as a game, storyline does getter rather boring
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Overall 6
6.0

Absurdly Frustrating...

Willow, Amazon
3 September 2007
  • Summary: This could have been a great game if it weren't for the ridiculously exacting precision required to execute some of Ratchet's moves. The accuracy required to progress in some of the later stages of the game can boarder on the utterly impossible.
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Overall 6
6.0

Short short short!

Mozza (Steam: Mozz-eyes), Amazon
3 September 2007
  • Summary: Argh! The plague of every single Ratchet and Clank game: length. If you played this start to finish, it would take you 6 hours at most I reckon. Obviously there is a fair amount of replay value to upgrade your weapons etc, however this is still quite difficult due to the lack of areas swarming with...
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