Reviews and Problems with Ratchet and Clank: Size Matters
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WR: Ratchet and Clank: Size Matters (PSP)
14 May 2009
Excerpt: Before I bought a PSP I was checking out reviews of games online to see which were the best titles. I wanted to make sure my starting library was top notch. I ended up getting Killzone, God of War and Resistance along with the Ratchet and Clank PSP bundle. Least to say I was stoked to get home and start playing some of those games, I didn’t really care much for Ratchet at the time.
Pros: Weapons look crazy sweet, Lots of cool explosions/effects, Voice acting is good, really good, Phenomenal action, lots of guns to choose from, Controls are very solid, Upgradeable weapons can become very powerful and pretty bad-ass looking, Tons of items to collect and upgrade, Online multiplayer
Conclusion: What Ready at Dawn did for the Jak & Daxter series, extracting Jak and fashioning a killer game around his uber rodent, High Impact Games has somehow done for Ratchet and Clank (sans extraction), reinvigorating the series after three turns on the PS2. As cutting edge as 2 & 3 were on PS2, the game design had me pining for a more concentrated effort; less shooting and drawn out events and more raw action and platforming, which is coincidentally exactly what High Impact...
Excerpt: The PSP already boasts versions of some of the PS2’s biggest names including Jak & Daxter , Killzone and Metal Gear: Solid . Now it can add one more heavy-hitter to its list with Ratchet & Clank: Size Matters . Size Matters looks just as good, if not better, than the PS2 series. There are a few areas where it is clear that corners were cut, but the overall look and appeal is great.
Excerpt: In the past, one of Sony’s more popular games for the PlayStation 2 has been the Ratchet & Clank series from Insomniac Games. However, the latest title in the series, Ratchet & Clank: Size Matters , moves away from the PS2 and on to the PSP. Also, rather than being developed by Insomniac Games, a relatively new developer named High Impact Games has taken over development. So will these changes have a positive or negative effect on the game? Read on to find out.
many PSP titles to date have tried to mimic the scope and depth of their
console editions, Ratchet & Clank: Size Matters succeeds in bringing
the look and feel of its earlier titles to the handheld platform. As you
might expect, there are some minor compromises made but the game still
offers vast worlds to explore, though not quite as large or expansive as
some of the earlier games offered.
Excerpt: Outside of the RPG genre, the Ratchet & Clank series has always been one of my personal favorites. While the series does have its share of RPG elements, it often tends to focus more on platforming and action. Then when I heard that the popular PlayStation 2 series was headed for Sony’s portable, I was ecstatic and couldn’t wait to get my hands on it. Of course, when I learned that it was playable at Sony’s E3 booth, I made sure to get some playtime.