Excerpt: You have to give credit to Ubisoft for taking a different approach to the PSP version of Rainbow Six Vegas . While they could easily have tried to squeeze a sub-par port of the 360 version onto the handheld, they instead built a new version from the ground up. Although it successfully captures the action of the console version, it is also an incredibly short ride that doesn't quite live up to its potential. Rainbow Six Vegas holds up really well on the PSP.
Excerpt: The Rainbow Six franchise is moving onwards and upwards. After faltering slightly with the last few instalments, the series makes a (slightly surprising) move from war-torn Middle-Eastern type locations to the bright lights of Las Vegas. The fate of the free world once more teeters on the brink, and it's up to you and your team to make your way through neon decadence and tipsy tourists to make things safe for freedom, democracy and Mom's good ol' apple pie.
Conclusion: Vegas' biggest problem is the length. Even with online play and some solid single-player stuff, the fact that the game can't even deliver double-digit hours of fun means that it's the very definition of a "wait till it price drops" experience.
Summary: The Sixth Rainbow Six, released in '06, and placed in sin city. Coincidence? I think not.
Pros: Impressive A.I. in an impressively realistic world; in-game inventory boxes really make sure to never slow down the action; online play is widely customizable and features rank ups and unlockable goodies.
Cons: The ending is a bit of a disappointment; alternate ending is solely based on the last couple seconds of the game; grenades are almost impossible to dodge in a game driven by proper cover.