Summary: Atlus' R-Type Command is a deviation from the usual shoot 'em up genre into the tactical/RPG genre, giving fans of the franchise a chance to see all the units and enemies up close and personal, in 3D, while also adding 2 player versus mode.
Excerpt: It was Longfellow that said, "...into each life some rain must fall," which sums up the feeling I had after playing R-Type Command . I didn't realize how much the glut of really good strategy and tactical titles for PSP recently had spoiled me, until fooling around with this game for a while. It isn't that the R-Type Command world is painted in dull colors or poorly imagined.
Excerpt: You might think that you know the drill by now: nasty alien warriors known as Bydo have set their sights on Earth and now you're the only one who can stop them from mounting a successful invasion. Exhausted and outclassed but desperate to ensure mankind's survival, you blast into the firmament to obliterate the menace one last time.
Excerpt: R-Type Command is nothing like what I was expecting. R-Type has been known for its ultra-hard side scrolling shooting action set in space. You know the drill, save the earth from disgusting aliens and somehow you are the only ship left alive. R-Type Command is a turn based strategy game set in space. In other words the franchise has branched from shooter to strategy.