At present, the video game Pursuit Force: Extreme Justice is available in its PSP version with its PS2 is already scheduled for release as a PS2 version. Both the existing PSP version and the future PS2 version will be sold as multiplayer games afterwards.
Pursuit Force is a special-unit police force headed by the player as the Cop Commander. This police force is supposed to bring down US-based gangs known individually as The Syndicate, Raiders, Vipers, and of course The Warlords and Convicts from the first Pursuit Force video game. The Cop Commander has to find ways to bring down each gang’s big boss. Though a player can now use new vehicles to accomplish this, bear in mind each big boss also has new vehicles added to the gang arsenal too. One nice aspect to this game is the ability to shift between playing on a PSP to playing on a PS2 unit instead without losing level of play.
Will this sequel share the same success as the original? Or will it end up getting busted? Read more
Extreme Justice plays like an action movie with super hero cops spouting really lame dialog all the way through a truly pathetic story arc which nonetheless doesn't quite totally detract from the fact that the action is truly a lot of fun. Read more
By far the least-impressive sequences in Pursuit Force: Extreme Justice are those in which you go up against enemies on foot. The PSP's lack of a second analog stick really hurts here because, when you're running around, it's impossible to look or shoot in one direction while moving in another. In the absence of a lock-on feature like the one used in driving sequences, holding down the left shoulder button lets you zoom in on enemies so that you can aim more easily an... Read more
The original Pursuit Force was one of the early success stories of the PSP for Sony Entertainment. Looking like a Hollywood action flick, it introduced us to the world of justice enforcement at break neck speeds with no thought whatsoever to human safety. Unsurprisingly, it was a smash hit. Read more
Thankfully, the frustrating difficulty of the first game has been addressed. It's a bit easier to hop in and enjoy yourself. The concept of squadmates seems like window-dressing since you have no control over who goes out into the streets with you. Visually, EJ is as sharp as the first game. It runs smoothly and does a great job capturing the sense of speed needed to give these sorts of chases and stunts an aesthetic credibility, in spite of generic locales. Read more
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