Excerpt: Phantasy Star Portable is very much like a pocket-sized version of recent games in SEGA‘s RPG series; the only real major thing missing is the online mode. Sure, the game does have multiplayer of the offline variety, although each player needs a PSP and a copy of the game, which just isn’t very Convenient, SEGA.
Excerpt: Phantasy Star is, I imagine, a video game brand many are aware of but haven't actually played. While there are surely many fans of the series floating about the Internet, the ten-year-old Dreamcast iteration, with its "from the future" online play, never clawed its way into the video game mainstream.
Excerpt: Après les succès phénoménaux de Monster Hunter 1 et 2 sur nos chères PSP, on se doutait bien qu'une palanquée de petits cousins allaient venir réclamer un bout du gâteau. Et c'est donc Sega qui ce coup-ci s'y est collé en reprenant un de ses anciens succès sur console de salon j'ai nommé Phantasy Star Online. D'ailleurs, pour mémoire, il s'agissait de l'avant garde du jeu vidéo sur console en réseau.
Conclusion: With so many options for weapons, equipment, abilities, items, clothing, and other things to purchase and uncover, delving into Phantasy Star Portable missions will quickly become addiction forming for players with a love for the grind (both level and loot varieties). Though the game's other aspects fall short in some regards, its strength and focus as a dungeon-hack RPG are hard to ignore.
Conclusion: But more often than not it feels stunted; starved for options that were never developed. For all its many graces, Phantasy Star Portable is the latest in a series that’s still trying to ride on its claim of being the first online console RPG, clumsily forgetting the last nine years ever happened. It’s not going to pluck many people away from World of Warcraft, let’s be honest.