Excerpt: As a reviewer, I find it incredibly frustrating to receive a game, that during the course of my playtime, I realize that I should be enjoying myself, but I'm not. A game that, on paper, seems like it is perfect for my needs, but for one reason or another, I can't fully support.
Conclusion: Rivalries are good for business. They drive companies to think of ways to make their product different from the rest. The rivalry between Final Fantasy and Phantasy Star forced SEGA to think outside of the box and into the vast reaches of space to create the first story driven JRPG in the US.
Summary: Phantasy Star Portable 2 returns to its roots by offering an online multiplayer component in addition to its robust single-player action adventure. Now gamers can meet other players, strike up alliances, and embark on a huge variety of online quests in Phantasy Star Portable 2 anywhere, anytime.
Excerpt: It’s been ten years (or will be on December 21) since Phantasy Star Online was first released. Since then, it has spawned various incarnations, including Phantasy Star Portable . Much to the chagrin of many, PSP1 lacked infrastructure support, and the DLC for it never made it way outside of Japan.
Conclusion: This game is definitely recommended if you liked any of the previous online Phantasy Star games, with nostalgia aplenty. Newcomers may be less forgiving, and their enjoyment will be determined by their propensity for enjoying action RPGs in general.
Conclusion: Phantasy Star Portable 2 meanders in mediocrity while trying its absolute best to pass itself off as a fresh product. It falls victim to the genre's constant Achilles’ heel; a purveying feeling of sameness pulsing through every vessel, and anemic motivation to explore it.