Summary: Typically read a lot about a game before I buy. I like RPGs and was intrigued by the rhythm component after thoroughly enjoying Puzzle Quest (a very different but also "mixed" type game). Found out I apparently don't have any rhythm. Gave up on the game after several hours and the first 5-6 levels.
Summary: When I buy a game for any portable system it's because I'm going to be playing the game on the road and not sitting at home playing it. Patapon was very difficult to play while traveling because it required button pressing to the beat of the music.
Summary: I wanted to like this game so badly but it just wasn't happening. I'm not a musically inclined person so I really couldn't get the hang of the beats (as easy as it may seem to others). My patapons kept yelling at me whenever I messed up and I eventually got so angry I just turned it off.
Summary: below average game that does not meet guitar hero type game-play expectations; not enough excitement and challenging instructions leaves the game in limbo somewhere between tweens and aged 6-9. niche game.
Excerpt: I purchased this because it sounded so different and unique, getting rave reviews from all the big websites. I had also previously enjoyed Loco Roco, a similar game, which I had really enjoyed. I just don't get it, well I do, but perhaps the difficulty is just beyond me.
Summary: Le concept est original, mais pour ma part j'ai trouvé le jeu fort lassant... Il faut du temps pour maitriser le jeu, et à force c'est assez énervant de répéter à l'infini les mêmes gestes... Beaucoup de gens ont adoré ce jeu, personnellement je l'ai très vite revendu...