Excerpt: LocoRoco was fun, but in the end fell short when it came to gameplay. With Patapon the makers made again a very charming and original game, one of the kind that gives the PSP its own identity.
Conclusion: However, the gameplay itself will be quite different to LocoRoco. Patapon is a very music-oriented game where players lead around this tribe of tiny beings on-screen, helping them through life with divine commands.
Excerpt: It’s hard to find a quirkier game than Patapon. Impossible to categorize in genre, as it’s in equal parts rhythm, role-playing game, strategy and 2D scrolling action; with an art direction unlike anything I have seen before and some catchy music that has stuck with me since I saw the trailers, I...
Conclusion: You might be able to feel the beat, tweak your units just a bit, and still find yourself with a worse army than another player in the same area, simply because they had better luck. This in turn leads to the inevitable need for grinding, a design trope that rarely works in any genre.
Summary: Patapon is a huge success at a mild $20 USD. The game will create a rhythmic addiction unlike any game before it and will pull you into its euphoric world to the point where you won't want to leave it.
Pros: Patapon army variety, Great mini-games, Awesome music
Cons: No pause option during missions, Lack of in-game save option
Excerpt: Is it just me? Or does it seem like it has been months and months since there was a new, exclusive or fun PSP game? The so-so sequel to Pursuit Force hit stores a few weeks ago and though it was fun, calling it a "great" or "must-play" title would be the very definition of overstatement (on foot...