Excerpt: Back in the late 90's, before the rise of broadband internet, Sony's preferred method of interactive promotional media arrived via their quarterly, cd-magazine, Playstation Underground. Each "issue" offered a host of playable demos, developers interviews, loaded save files, and other assorted PSX knickknacks. While it happened to showcase a lot of crap, PSU was also the first time a lot of us got to sample titles like Final Fantasy VIII , Disrupter , and...
Excerpt: trying to woo Sunny for himself. Although the storyline really isnt all that significant to the gameplay, the lighthearted and somewhat humorous storyline offers a nice refresher in-between the intense button-pushing rhythm rapping. PaRappa the Rappers gameplay is rhythm-based. That is, the gameplay is centralized around music, in which you must push a series of button combinations as indicated in time with the beat.
Conclusion: This is yet another example of why Sony needs to allow PSP owners to have direct access to the PlayStation Network. A game like PaRappa just isn’t worth the full asking price of a PSP game. Had Sony released the original on the PSN for only a few bucks, it would have been a great game for players to relive or experience for the first time. Instead, this port feels rushed and lackluster.
Conclusion: It's hard to hate a game as genuinely quirky and happy as PaRappa and indeed I don't hate it. I do hate the sticker price and the lack of anything truly new, however, and until this is on the PlayStation Store as a download, avoid it.
Excerpt: In case you didn’t know, PaRappa the Rapper is the second coming of a game first released ten years ago in an age when PlayStations came without a numeral after their name. As far as I know it hasn’t really been updated for this decade, though, and you get a mere six short levels of gameplay. In fact, more of the game is devoted to the cutscenes played between the levels than to the play itself.
Excerpt: Era l'ormai lontano 1997 quando Sony decise di spiazzare tutti lanciando sul mercato PsOne un titolo innovativo e unico nel suo genere. Primordiale Rythm Game, PaRappa the Rapper narrava le divertenti vicende di un cagnolino vestito in classico stile Hip Hop deciso a superare tutte le prove per diventare un abile Rapper.
Excerpt: Era l'ormai lontano 1997 quando Sony decise di spiazzare tutti lanciando sul mercato PsOne un titolo innovativo e unico nel suo genere. Primordiale Rythm Game, PaRappa the Rapper narrava le divertenti vicende di un cagnolino vestito in classico stile Hip Hop deciso a superare tutte le prove per diventare un abile Rapper. Per celebrare i dieci anni di vita del cagnolino più musicale dei videogiochi Sony ha deciso di realizzarne una versione per le nuove generazioni.