Reviews and Problems with Need for Speed: Underground Rivals
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Need for Speed: Underground Rivals
9 July 2006
Excerpt: The Need for Speed series makes its way to the PSP in Need for Speed: Underground Rivals . The cars look pretty good from a distance, such as when racing. However, when looking at your car close-up in the garage, you may notice that the models aren’t as good as the PS2 version. Speaking of cars, you get to play with 20 tuner cars, including a Mazda Miata, Volkswagen Golf GTI 2.0L, Ford Focus ZX3, Dodge Neon, Nissan Sentra SE-R Spec V, Toyota Celica GT-S, Mazda Roadster,...
Excerpt: The Need For Speed franchise has now become synonymous with the concept of street racing, thanks to its wildly successful Underground spinoff. It’s not hard to see why: Accessible gameplay for newcomers with a hint of customization for hardcore driving fans is just the first hook used to get fans addicted.
Excerpt: brings it's representation of the "tuner" culture to Sony's new PSP. As you'd expect, it's fast, furious and chock full of flavor, but the generic feel of the racing itself keeps the game from rising to the very top of the PSP's already full plate of racers.
Excerpt: For starters, Rivals is a completely original game and has no connection to either of the console-based Underground titles. You see, unlike the other Underground titles, Rivals only has you paying for performance mods. So, every aesthetic feature in Rivals is absolutely free, where as performance parts are not.
Conclusion: Need for Speed Underground Rivals is by no means a poor game. It's the deepest racer out of the ones on offer, and is also easily the most urban-aware. There's no shortage of content in here either - a couple of music videos, 33 tracks (sorry, "trax"), 24 cars and enough courses - mirrored, short, and long - to keep you going for ages. Choosing between this and the likes of Ridge Racer is a toughy though.
Pros: Everything from drag to drift included here, Moddable cars=win
Cons: A bit of slowdown, 2 player multiplayer, meh
Summary: Midnight Club III may be the king of illegal street racers on the PS2 and Xbox, but Need For Speed narrowly pips it to the PSP post. Although Midnight Club’s busy cites are arguably more impressive that the urban sprawls in NFS, Rivals is a much more thrilling experience; while DUB Edition lacks the rapid pace of its console brethren, EA’s game uses slick blurring, rocking and shaking effects to concoct a breathtaking illusion of speed, helping to create a genuine sense...
Summary: En conclusion, Need for Speed Underground Rivals est un titre solide une valeur sure. Pour reprendre ma phrase célèbre, si vous avez tondu des pelouses tout l'été pour vous payer un seul jeu dans l'année, NFU Rivals peut très bien être celui-là. Pour sa longévité, la qualité de ses graphiques, sa fluidité et sa musique, il est un excellent titre. Bonne conduite!
Pros: Rapide et dangereux... Beaux graphiques Bonne musique Long à passer à travers Beaucoup de modifs aux voitures Bon contrôle avec le stick analogue Voitures bien modelisées
Cons: Pas ou peu de différences entre les voitures Pas d'ajustements pointues (ailerons...etc) Un peu lassant à la fin