Summary: This game is great on visuals, controls are simple to use...one of the better racing games out right now. Here's the kicker: passing levels is daunting, especially the drift challenges, and there's always a drift challenge to get to the next level. The points needed are way too high to reach and you can skip the drift challenges until a certain point. Then it's pass them or never move on, which is very frustrating.
Summary: I'll be honest, I wasn't expecting much with this game, but after enjoying the PS3 version of NFS: Shift, I decided to give this game a whirl. I was pleasantly surprised how good this game turned out. It is very different from the console versions, but it is still a fun game. Gameplay: The game really shows off with gameplay. Cars handle well with the PSPs controls, and I immediately fell in love with the drifting system.
Summary: WOW. This game SUCKS beyond comparison to all things that have sucked in the past! The PSP hasn't always been the known as a great system for racing BUT one game in the ladder part of 2009 has changed all that! That game is Grand Turismo! But enough about good games, Let's get back to shift... Pros: Nice packaging! Cons: (1)Nauseating gameplay. Every little contact wrecks your vehicle. The physics get a 5 out of ten 10.
Summary: There are loads of great elements to this game but I'm completely annoyed that drifting is such a requirement. If you don't like or are not good at drifting, don't buy this game. It's better than Prostreet but not as good as some other NFS games. Graphics are good, cars are good, music is okay.