Reviews and Problems with Monster Hunter Freedom 2
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Monster Hunter: Freedom 2 PSP Review
30 May 2010
Excerpt: Part of Monster Hunter’s charm is its refusal to take itself too seriously. Whatever the premise and preposterously huge weaponry may suggest, this is a game devoid of pretensions. It’s a game in which macho heroism walks hand-in-hand with slapstick absurdity, in which your avatar gives a camp little wave as you load up a save file, flexes his biceps like Mr Universe when he downs a potion, and is occasionally mugged by cats with mallets.
Excerpt: If Monster Hunter Freedom 2 isn't the love of your life, you still can't fault it on good looks. The CG animation is tops. Nobody is surprised by this since it is CAPCOM. The in-game graphics and the scenes that play out using the game's engine are really nice. Music swells and changes to match exciting events during the game and the monsters have a believably scary array of sounds.
Summary: This is a pretty nice piece of software. It has lost some of the luster since it has competition. If you like the original, you cannot go wrong picking up the sequel. Do yourself a favor and treat yourself to a very nice game.
Considering how many games try to one up their previous installment by updating the game, it is a bit heartbreaking to see Capcom play it safe. They should have taken more chances with the property.
Excerpt: Monster Hunter Freedom 2 is a wondrous second to Monster Hunter Freedom . Before you begin the game, you can import your previous character from Freedom into Freedom 2 . Depending on the amount of money you have, it will become part of Freedom 2 's currency. Your looks, name, and tickets will also transfer over. This is a huge boost to your character's start, and money is a huge deal in Monster Hunter .
Excerpt: Monster Hunter Freedom is neither fish nor fowl. This weird genre hybrid mixes action role-playing games, massively-multiplayer online games, and pastoral life sims like Harvest Moon or Animal Crossing. The setting is a strange and unfamiliar world of dinosaurs, cats and shrunken old people. The gameplay demands an almost obsessive preoccupation with collection and crafting, and a willingness to learn a challenging combat system, but the payoff is unique.
Excerpt: Newcomers to the game will create and name an avatar from a handful of faces and hair styles. After creation, the player gets to watch their freshly birthed avatar beset by a giant monster during a mountain hike. After a severe battering and out-passing, the player’s avatar awakes in the most generous village on the planet – the villagers heal the player, give him starting equipment, and even an entire house.
Conclusion: THE VERDICT: Bogged down by far too many elementary mistakes and faults, Monster Hunter Freedom 2 is not a worthwhile purchase. Not unless you know three other PSP owners that live nearby, are willing to spend time in the same room as you and can pick up a copy for themselves. Then it has something. Otherwise, it's a no-no. Two thumbs down.
Excerpt: I've never been one to get involved in those games that people just tend to play to level up and reach some experience-driven goal with no foreseeable payoff at the end. The kids in Asia see these types of games as the paramount genre in the gaming industry, but it never stuck with me since I usually fall for a plot before gameplay.