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6.8 out of 10

Mimana Iyar Chronicles

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Reviews and Problems with Mimana Iyar Chronicles

Showing 1-4 of 4
Overall 4
Gameplay 4
Graphics 4
Sound 5

Aksys Games' localization of GungHo's portable JRPG can't seem to save it from being damn near offensive.

14 May 2010
  • Conclusion: It's entirely possible if you're the lonely and/or overly-sarcastic type that you may grow to like these characters, but the storyline peters out too early (after a merciless set of dungeons and boss fights toward the end) and what's here isn't modern enough to feel at home on the PSP, nor is it retro enough to pass as a port. This is a game that doesn't belong anywhere, and no amount of solid translation and voice work can save that.
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Overall 4

I Want Mimoney Back

3 May 2010
  • Conclusion: I like old-school RPGs on the PSP, I really do, but even games released over a decade ago have more going on in terms of gameplay and inherent charm than Mimana Iyar Chronicle . Sorry, Aksys, at least you did the best with what you could.
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Overall 4

Mimana Iyar Chronicles Review

12 April 2010
  • Summary: This slapdash role-playing game shows some promise early, but quickly becomes tedious and frustrating.
  • Pros: Well-produced anime cutscenes and solid voice acting
  • Cons: Sluggish, monotonous combat, Repetitive dialogue causes the humor to wear out its welcome, Tedious dungeon design exacerbated by a high random-battle rate, Takes way too long for the story to go anywhere significant
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Expert Review

Game Observer
25 October 2009
  • Excerpt: The same minds that brought you the Lunar series & Tales of Destiny 2 announce their next fast-paced, quasi-3D RPG.
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