Reviews and Problems with Metal Gear Solid: Portable Ops
Showing 1-10 of 16
Good, but not great.
Scott Lancaster, Amazon
24 December 2010
Summary: I do enjoy the MGS series quite a bit, and I've tried numerous occasions to enjoy this game and try to play it through, but it just doesn't do it for me as much as the other games in the series. First, I made the mistake of wasting my money on Portable Ops Plus, thinking it was updated version (Like MGS2 Substance and MGS3 Subsistence) instead it's more like VR Missions. Anyway, I finally realized my mistake and purchased this. The graphics look fairly good.
Summary: Metal Gear Solid: Portable Ops is a fine game tha tells the rest of the story of how the Patriots and Foxhound rose and how the events of Metal Gear and Metal Gear 2 came to pass. The plot is eerily reminisciant of Metal Gear Solid, even more so than the other MGS titles, but in a way that makes you realize just how similar Solid Snake was to his father. The controls are a little confusing at first, but one gets used to them quickly.
Summary: The controls on this game have been rearranged from other metal gear games, which is the major drawback. Additionally, the ability to only carry 4 items is a pain. The camera isn't easy to manage even though it's rotatable. Plus side...artsy cutscenes are cool, decent audio, and innovative "team" aspect.
Summary: It was too hard to control Snake and his compatriots in this game. The mission structure was nothing like the console iterations of Metal Gear, as levels were self-contained and not free flowing. However, i do realize this is an important plot point later on in Big Boss' life leading to the eventual creation of Outer Heaven. The graphics and animation were excellent however for the portable, but the gameplay is restrictive and frankly boring.
Summary: The only MGS game I rate as low as 3/5. The story is interesting on first playtrough - as always when it's MGS. But the controls are so annoying so it takes too much focus. And my hand started cramping after about 15 hours of playtime and it got worse for the remaining 10 or so hours I played it. So I found it hard to focus on the game and get sucked-in as I always experience it on all other MGS games. And a few areas feel a little thrown together.
Summary: Sure it's what we always wanted. A full blown MGS on PSP. But then again this game shows why we wouldnt want one either. The controls and camera are really poor. The 3D camera would have been brilliant if the PSP had a second analogue stick, but instad you have to control it with the direction buttons, located on the same side as the analogue stick, and this was really annoying when you are trying to run and shoot and control the camera. You had to do one or the other.
Conclusion: i think it is great to get ps2 graphics and a metal gear game on a portable device.....but after playing this briefly for a few levels...the action is very slow to get into...(yeah even slower than usual for metal gear solid!)..and the story doesn`t grab you at all.....