Reviews and Problems with Metal Gear Solid: Portable Ops
Showing 1-10 of 20
Good Game, Terrible Camera Controls
Mick Charles Beaver, Amazon
16 September 2014
Summary: I just finished this game last night (yes, it's mid 2014, but I'm trying to get caught up before Metal Gear Solid 5 is released). Here's what I liked: * The story was interesting. * Rendering was great. * Voice acting was good.
Summary: I do enjoy the MGS series quite a bit, and I've tried numerous occasions to enjoy this game and try to play it through, but it just doesn't do it for me as much as the other games in the series.
Summary: Metal Gear Solid: Portable Ops is a fine game tha tells the rest of the story of how the Patriots and Foxhound rose and how the events of Metal Gear and Metal Gear 2 came to pass. The plot is eerily reminisciant of Metal Gear Solid, even more so than the other MGS titles, but in a way that makes you...
Summary: The controls on this game have been rearranged from other metal gear games, which is the major drawback. Additionally, the ability to only carry 4 items is a pain. The camera isn't easy to manage even though it's rotatable. Plus side..
Summary: It was too hard to control Snake and his compatriots in this game. The mission structure was nothing like the console iterations of Metal Gear, as levels were self-contained and not free flowing.
Conclusion: I’m a big fan (but no hardcore fanboy mind) of the ’Metal Gear Solid’ series, and was really looking forward to playing Solid Snake’s latest on my PSP. To be honest i was i little disappointed.
Summary: The only MGS game I rate as low as 3/5. The story is interesting on first playtrough - as always when it's MGS. But the controls are so annoying so it takes too much focus. And my hand started cramping after about 15 hours of playtime and it got worse for the remaining 10 or so hours I played it.
Summary: Sure it's what we always wanted. A full blown MGS on PSP. But then again this game shows why we wouldnt want one either. The controls and camera are really poor. The 3D camera would have been brilliant if the PSP had a second analogue stick, but instad you have to control it with the direction...