Excerpt: The two Metal Gear Acid games may have retained their all important stealth elements and gruff hero, although they were turn based strategy titles nonetheless. This radical reworking of the popular gameplay plainly wasn’t going to appeal to everyone. But this doesn’t matter as Metal Gear Solid: Portable Ops is finally here and it’s much truer to the traditional Metal Gear gameplay that so many people cherish.
Excerpt: One of the biggest, most important franchises in videogames today, Hideo Kojima's Metal Gear series commands the loyalty of a legion of fans and continues to set the standard in many ways for developers across the world. Squeezing all the trademark elements players expect onto a much smaller scale, Portable Ops manages to come close to the modern-style espionage action associated with gruff supersoldier Snake—but not without serious modifications to the formula.
Excerpt: There have been a great many grand statements about the first Metal Gear Solid on the PlayStation. It is without doubt a serious contender for best PS1 game ever, and is one of the finest examples of the craft of game design from any platform. It left in its wake a hunger for stealth from a public wowed by its subtleties, and the industry responded with a genre's worth of inferior sneak-'em-ups.
Excerpt: I can remember the excitement I had booting up the first MGS game on PlayStation. I can honestly say that the series hasn't excited me as much since then. Subsequent games had lots of neat features and the same professional polish we'd come to expect from Kojima's production house. Even though the games delivered on their promises, they just didn't have a magic quality.
Excerpt: The latest venture into the series' infamous tale of political intrigue and conspiracy opens with Naked Snake, AKA Big Boss, held prisoner in an unknown location some six years after the Groznyj Grad events in
Excerpt: Snake's back and returning into his old stealthy ways. Snake's first PSP outing follows the events of Metal Gear Solid 3: Snake Eater and provides a missing link in the ongoing Metal Gear mythos. The year is 1970 and follows the dubiously-named Naked Snake as he sets up Foxhound. His aim... Take down the treacherous Fox unit which has started a nasty revolt in South America.
Conclusion: Once you get the hang of the radar and the recruitment, Portable Ops falls into a nice rhythm, swinging between your need to accomplish your main mission and your want to recruit, recruit, recruit. Throw in the trademark Metal Gear touches to uncover – try starting a mission with a soldier rather than Snake for a new Codec conversation or shooting Roy Campbell at the very start – and this really is the whole package.