Reviews and Problems with Metal Gear Solid: Peace Walker
Showing 1-10 of 302
Kojima Delivers a lot
Jack Raiden, Amazon
27 March 2014
Summary: I love Metal Gear Solid. But I'll review this fairly. I gave this game 5 stars because it delivers stealth, a good amount of action and a great follow up story to the best (in my opinion) MGS3. Here the player has control of big boss and initially sets out on mission based plots, so it isn't a full run on game. But it has replay value over days worth. Its lengthy for a good 7 hour story, but also has goodies like building your own metal gear.
Summary: I would highly recommend getting the PS3 version rather than the PSP version. Even though Konami did an amazing job packing the complicated controls of an MGS game into the limited amount of buttons on the PSP, it's still hard on the hands for a lot of people. The other major reason being that it doesn't have internet capability, so if you want to participate in Peace Walker's AMAZING multiplayer, you have to have someone else nearby with a PSP and another copy of the...
Summary: It's a great entry in the series in terms of story, graphics, and gameplay, however--and this is a BIG however--the game suffers from constant gameplay interruptions. And I'm not talking about long cut scenes (I love those!), I'm talking about how the missions are too short, and there is WAYYYY too much micro-managing between said short missions. It's really quite annoying. It's all relatively optional, but it really throws the overall experience off for me.
Summary: The wonderful world of Metal Gear Solid brought to the handheld. This we quite a strong rendition of the Metal Gear narrative to the post Metal Gear Solid 3: Snake Eater. The game was addicting and wonderfully fun on the small screen and holds quite a candle to the large budget of the mainstay series.