Reviews and Problems with Metal Gear Solid: Peace Walker
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Test Metal Gear Solid : Peace Walker
18 September 2010
Excerpt: 1964 : The Boss, fondatrice de l'unité Cobra et "criminelle" ayant voulu porter atteinte à la sécurité de l'Union Soviétique, est tuée d'une balle par son propre disciple, ce dernier devenant ainsi un héros aux yeux des États-Unis. Il obtient par la même occasion le nom de code "Big Boss", qu'il avouera par la suite n'avoir jamais vraiment utilisé pour se désigner. Dix ans plus tard, c'est pourtant ce titre qui vient de nouveau tinter à ses oreilles.
Conclusion: While we miss the crazy bad guys and refined controls, Peace Walker definitely lives up to the Metal Gear name. Base management adds a deeper sense of growth to the experience and there’s plenty to come back to after you finish the story. If you’re a Metal Gear fan, borrow a PSP if you have to, but don’t pass up Peace Walker.
Summary: Metal Gear Solid: Peace Walker is an interesting entry into the Metal Gear series. While adding new depth to the game on the PSP, Peace Walker adds an element many fans including myself would have loved to see in the game, and that’s co-op. Take your friends into missions and boss battles and enjoy the mayhem an extra set of eyes and weapons bring.
Excerpt: There are very few franchises on the Playstation consoles / portable machines that put fans into a frenzy as much at the Metal Gear Solid series. Designed to continue the story after Portable Ops, Metal Gear Solid: Peace Walker for the Playstation Portable picks up four years after the events of that game (and 10 years after MGS: Snake Eater).
Excerpt: It’s been a while since I’ve picked up my PSP. No, seriously. I think the last time I turned on my mini-Playstation system, Bush the Second was still in office. However, after hearing that a new Metal Gear game was being released specifically for my oft-neglected handheld, the PSP was no longer a system to be ignored.
Conclusion: Just when you thought Metal Gear Solid was over and done with, Hideo Kojima and the folks in his Konami studios have once again outdone themselves with this one. Clocking at just under 20 hours (single player), Metal Gear Solid: Peace Walker is an exquisite game with high production values, airtight playability, balanced gameplay, and a fitting story to boot. Fans of the series definitely would do no wrong buying this one, and it’s also arguably the best game available...
Conclusion: This will be the game that everyone suggests years from now when people can finally pick up a PSP for cheap. Time will not dull the impact of what Hideo Kojima and his team have made, but the sooner you play it, the sooner you'll understand why.
Excerpt: Peace Walker is more than a game of two halves; it is a game of two cultures. It is the perfect Japanese PSP game, but the imperfect Western PSP game. We're told it began life as Metal Gear Solid 5, but was later condensed to fit Sony's portable console. Certainly, the plot bears all the hallmarks of a main Metal Gear yarn. Naked Snake, circa a Cold War-fuelled 1974, is the leader of a band of mercenaries called 'Militaires Sans Frontières', or Soldiers Without Borders.