Summary: I came across this game after hunting for 'older' PSP titles for on-the-go gaming. This game did not disappoint for the most part. As many have written in other reviews already, this is NOT a typical MGS game. However, the turned-based style, while slower in pace than most games, does provide a unique perspective and tons of entertainment value. The mechanics of the game is well-done.
Summary: This game is surprisingly true to the stealth spirit that appears in the main Metal Gear Solid series. It's basically a turn-based miniatures game, except with stealth factored in. In true Metal Gear fashion, it is possible to just run through guns a-blazing in most cases, but stealth is rewarded with faster completion times, greater chances of success, and cards at the end of the level.
Summary: This is a fun and interesting game. I agree with the other reviewers that the pace of the game can get tedious but that's not always a bad thing. It is good to have a few games that can be played at your leisure. If you are looking for an adrenaline rush this is not the game for you but if you want a good strategy game that requires some thought and planning this is a great choice.
Summary: It's a pretty decent game if you come into it with a "Final Fantasy/Dragon Quest" turn-based frame of mind. But you will be quite disappointed as I imagine many people have been when they first bought it a while ago. Call it bad marketing on Konami's part which is unfortunate seeing as how the PSP has been suffering in sales quite a bit lately. Anyways the game is okay although the explanations for its gameplaying style sucks!
Summary: When Metal Gear Ac!d was first released, it was the subject of scorn from the majority of Metal Gear fans. Excited by the prospect of a Metal Gear game on their new Playstation Portables, fans were dejected to discover that this wasn't really a Metal Gear game at all. In reality it was a spinoff title that didn't even exist within the same continuity. Worst of all, it wasn't even "Tactical Espionage Action"...it wasn't even an action game!
Summary: This is a great game but do your reserch all the reveiws say they didn't think it was card based when I want a game I make sure its something I want to buy. Besides this game is great if you have enough patince to sit through the great storyline (wich you should if you mant a stealth game)
Summary: Who would have thought that this series would translate so well to the RPG/Stragedy genre. In fact it feels pretty much like the good old metal gear solid I am used to on the PS2. The only difference is you use cards to plan your movement and you have to wait your turn while the guards move around. This is not as hardly as tedious or as dull as it sounds. The game is just as exciting and the pacing is as slow or as fast as you want it to be.
Summary: Metal Gear Acid is quite different from any other Metal Gear game before it. Most of the time when a game in the series is "different" from the others, it's slapped on with a "For Die-Hard fans only." This isn't the case in Metal Gear Acid. This isn't for die-hard fans, but for tactical RPG fans. To put more simply, if you like Metal Gear Solid and Final Fantasy Tactics, this game should please you just fine.
Different than the ps2 games but still awsome!!!!!!!!!!!!!!!
Alex "Alex", Amazon
16 June 2006
Summary: This game starts of with an awsome storyline as usual with Metal Gear games, but after it becomes a totaly new experience. Being a completely different game there is a tutorial at the beginning which is pretty helpful, but could explain more than just the basic movements in the game. The game may be a turn-based strategy card game but it still focuses on stealth like the old Metal Gear games we all love.