Summary: It's a fun but very different than the traditional metal gear game. Instead of sneaking around in a real time environment it's a turn based card game. Using different cards to use abilities and other things.
Summary: Anybody expecting the usual hollywood experience that is synonymous with Metal Gear Solid is gonna be disappointed. It uses a playing-card system for everything from movement to attacks. You get cards that have specific actions on them and then you use those cards to perform the action it specifies.
Summary: This game is pretty deep than average games. I finished the game on normal, finishing every level regardless what grade I get. I didn't find it challenging, just want to finish the game and see the ending.
Summary: I'm a huge Metal Gear fan -- having played/beaten all the console MGS games. I'm also big into tactical strategy, so the first Acid sounded right up my alley. It turned out to be too constricting with too obscure a story to hold my interest.
Summary: Hell yes, this is a really deep and great game. It has good missions, is very strategic, and has an excellent replayability factor. I must admit that I am one of the few that found the first Ac!d more enjoyable, but this is still a great game.
Summary: If you're a PSP owner, then you're no doubt aware that a lot of PSP games are either rush jobs for a quick buck or poorly-done ports of old PS1 games. Developers also want to take a system not designed for handling a lot of polygons and lots of analog action and try to make action games for...