Excerpt: A blob of liquid metal may not sound very interesting, but Mercury Meltdown Remix shows the world that the titular mercury can add as much personality to a game as a small fluffy animal. Perhaps it’s the appealing cel-shaded visuals or the charismatic movements of your blob, but the contents of a thermometer does somehow manage to bounce out of a colour-filled screen.
Summary: One of the more interesting aspects that
Mercury Meltdown brings to the puzzle genre is the physics engine. It
sounds like something incredibly complex, but the realistic way the blobs
move makes the game more interesting and challenging. The game's elemental
blobs are dynamic and they react to your motions and move in true liquid
form, which makes the gameplay feel substantial.
Excerpt: Mercury Meltdown is the sequel to one of the PSP's launch titles, Archer MacLean’s Mercury and this title improves upon the already excellent formula. Where the original Mercury opted to go for a very realistic style (or as realistic as a blob of silver goo on floating platforms can be), Meltdown went with a more stylized, cel-shaded format in order to make the game a bit more appealing to the general public.
Excerpt: As far as game ideas go, Mercury couldn't be any simpler: Guide a blob of mercury around a 3D level and reach a goal. It's that simple. Mercury Meltdown is the sequel to the PSP launch title, and although it looks quite drastically different, the core gameplay is still as simple as ever. With over 160 levels and numerous multiplayer modes, Meltdown is one of the more impressive puzzle games available for the handheld.
Excerpt: Mercury Meltdown is best described as an action puzzle game. It takes a little thinking to figure out how you’ll complete each level, but it’s your reflexes that will get you through. The game puts you in control of a blob of mercury that you need to guide from the starting position to a goal. Well, saying that you’re in control of the blob is not entirely accurate.
Excerpt: Mercury, eh... Funny stuff. It's a metal, yet it's liquid at room temperature. That means it can be made to flow where you want by tilting the surface it's resting on, which sounds like a good idea for a puzzle game. Mercury Meltdown is the follow up to the original Archer Maclean's Mercury, the game that introduced us to the joys of guiding a blob of liquid metal around various maze-like levels in order to reach the exit.
Summary: Mercury Meltdown is a big improvement on its predecessor; it is better balanced, has been tweaked to be more playable and as a result is more enjoyable while keeping its challenging edge. It's hugely addictive, a lot of fun to play and there's over double the amount of playtime compared to what the original offered and while the visual style may not appeal to everyone, the gameplay more than makes up for it, overall offering a much improved title that is well worth the...
Excerpt: Although the first Mercury on PSP didn't set the world on fire, it was a unique twist on the traditional "rolling puzzle" game with its own unusual charm. I grew to admire the physics of sloshing liquid metal through clever setups, and the abstract aesthetics of its shimmering sheen appealed to the art wonk in me.
Excerpt: After the launch of the PlayStation Portable, Sony’s handheld went through several software droughts. When a game was released, it was largely unpopular and lacked anything that made people want to purchase a PSP. The original Mercury was one title that proved to be different from this though. Offering a unique take on the puzzle genre, players were given a difficult game that proved to be very satisfying.