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Mega-man-powered-up-53172.318663
7.7 out of 10

Mega Man: Powered Up

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Reviews and Problems with Mega Man: Powered Up

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Overall 9
9.0

Mega Man Powered Up

ztgd.com
27 January 2011
  • Excerpt: Anyone who knows me can tell you I am a huge fan of Capcom’s classic […]
  • Pros: No Info Available
  • Cons: No Info Available
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Overall 7
7.0

Mega Man: Powered up

gamerlimit.com
10 March 2009
  • Conclusion: If you’re a die hard Mega Man fun, you’ll probably enjoy this game despite the kiddy appearance. If you’re a retro-purist that despises remakes of classic games that water down certain aspects of the game, then avoid this.
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Overall 8
8.0
Value for money 8
8.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0
Addiction 8
8.0

A Trip Down Mega-ory Lane

GIN
7 April 2008
  • Excerpt: In 1987, my frustration level was pushed into the red by a game whose hero was a little blue man with a cannon fixed to his arm. The idea of Mega Man was great, the style was very catching, and the enemies were fun to destroy, but the difficulty is something that has always trumped me, even to this day. To complete a game on my own was a nearly unbeatable task, and soon I felt that I had found my downfall in this evil yet enticing game.
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Overall 9
9.0

Mega Man Powered Up

Thunderbolt Games
2 June 2007
  • Excerpt: He’s tiny and adorable, but he sure does pack a wallop in that little arm of his! Mega Man Powered Up is a complete reinvisioning of the original game that started it all. The very first Mega Man game has aged remarkably well, still being completely playable to this day and the target of many a speed runner.
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Overall 9
9.0

Mega Man: Powered Up

Playstation Illustrated
31 January 2007
  • Excerpt: Much like Mega Man Maverick Hunter X , Mega Man: Powered Up has received an overhaul in nearly every aspect. The most noticeable is, of course, the graphics – which sport a super deformed, “kiddie” look. The new look pushes the notion of the original series’ place as the more “kiddie” of the two series (with the X series being considered the “mature” one by some).
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Mega Man Powered Up

GameBrink
5 November 2006

Expert Review

Kidzworld
31 August 2006
Overall 9
8.5
Gameplay 1
0.9
Graphics 1
0.8
Sound 1
0.7
Versatility 1
1.0
Funfactor 1
0.9

Mega Man Powered Up (PSP) Review

411mania.com
15 August 2006
  • Summary: is an utterly brilliant game. There are some slight slow down issues, and the game might be a bit too hard for some gamers. If you can look past that though, you've got one of the most brilliant games of 2006. If you own a PSP, do yourself and your system and give this one a play. You'll be glad you did.
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Review – Megaman Powered Up

videolamer
9 July 2006
  • Conclusion: The real mileage for the game begins in the other two modes: Challenge and Construction. Challenge mode consists of one hundred assorted tasks (twenty for Megaman, ten for each of the eight robot masters). These challenges range from running through a gauntlet of enemies without taking damage, taking out a certain number of enemies in a limited amount of time, to wall bouncing off of swinging pendulums onto ladders that are precariously placed over a surfeit of spikes.
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Overall 9
8.5
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0
Control 9
9.0
Addiction 10
9.5

Expert Review

PSX Extreme
3 April 2006
  • Excerpt: Capcom used the underlying "run, jump, and shoot" design from the NES game as a base to build the PSP game, which features new level layouts, modern high-resolution graphics, and story scenes with spoken dialogue. They also threw in some new modes and bonuses that significantly extend the game's replay value.
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