Reviews and Problems with Mana Khemia: Student Alliance
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Mana Khemia: Student Alliance
1 May 2009
Conclusion: Mana Khemia: Student Alliance offers roughly 40-50 hours of gameplay, which hits the sweet spot for RPG nuts who love a long, in-depth gaming experience. For those who own Mana Khemia: Alchemists of Al-Revis on the PlayStation 2, there really isn’t much additional content to worthy a purchase of...
Summary: This game is pretty fun, but check out other RPGs before you make the jump. It’s definitely worth owning, especially at the low introductory price, but it just lacks some of the charm and depth of other RPGs.
Pros: -Bright, colorful graphics., -Lovable, even if cliche characters., -JumpStart is a neat feature that more games should utilize., -Alchemy is a pretty cool thing to mess around with., -Multiple endings.
Cons: -Music could use some work., -Alchemy is still a very basic crafting system., -“Burst Mode” doesn’t really add anything to the game., -“Classes” is just another word for “Mandatory mini quests”.
Summary: „Mana Khemia: Student Alliance“ ist ein schwieriger Kandidat. Im Grunde genommen verbirgt sich hinter der Port-Katastrophe ein unterhaltsames Japano-Rollenspiel mit interessantem Charakteraufbau und einem variantenreichen Kampfsystem.