Excerpt: Lumines was a pretty good puzzle game with a few minor issues. The main action in the Lumines series is two colors of a four positional box. The four small boxes inside the larger box can be different colors. The player must get a two by two section of all the same color to make them go away. The playing field is large, and fits the PSP perfectly. These blocks can be rotated around to add some intriguing play mechanics.
Excerpt: First Impressions My reaction is It’s a wonder when your highly advanced, uber-sexy, sleek and ultimately next gen handheld console’s best game ever, (not counting GTA) is a puzzle game. Lumines won the hearts of millions around the globe with some of the most engaging puzzle game play we’ve had, I dare say, since the emergence of TETRIS.
Excerpt: , one of the few launch titles that best demonstrates the fact that the PSP can deliver in a single game the kind of experience that justifies the PSP's admittedly expensive sticker price. The sequel quite literally just gives you more of that experience, but even with the addition of almost twice as many levels and a handful of new modes, it's really just the same game that so many people lost dozens of hours to.
Excerpt: How would you improve on one of the best games on the PSP and one of the best puzzle games made in the last decade? Would you enhance the gameplay, add new stuff, give players tons of new options? Give them internet play or a larger board? Switch up the rules? These are the directions that Q?
Excerpt: A Q de Mizuguchi voltou à carga com mais uma dose de Lumines. Após passagens pelos telemóveis e pelo Live, Lumines está de regresso à origem, ou seja, a PSP recebeu um novo episódio do melhor dos spin-offs de Tetris. Mais ocidentalizado e com uma interface extremamente completa, esta parte dois aposta na introdução de resmas de novas skins e na criação de diversos upgrades visuais.
Excerpt: Celui qui fut, il y a un peu plus d'un an, l'une des plus grosses surprises du moment, sorti de nulle part, fait son retour sur PSP dans une suite forcément attendue. Reprenant les mêmes bases, Lumines II se rapproche presque plus d'une mise à jour que d'un nouvel opus, puisque les différences de gameplay sont inexistantes. Les ajouts principaux concernent les skins et surtout les morceaux de la tracklist, composée de groupes ou artistes mondialement connus.