Reviews and Problems with Lord of the Rings: Tactics
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Lord of the Rings: Tactics
20 March 2007
Excerpt: EA isn't known for branching out or taking many risks when it comes to games; instead they tend to play it rather close to the norm with a few minimal changes. This fact alone makes Lord of the Rings: Tactics a refreshing experience in and of itself, as it does take risks and tries to do different things -- not all of the risks pay off, but its a good start. EA has always done a great job with the Lord of the Rings games and it doesn’t stop with LotR: Tactics .
Excerpt: When the Sony Playstation launched in the mid-1990s, developers utilized larger memory capacities in a multitude of ways. In addition to creating longer games with more depth and complicated control schemes, companies like Electronic Arts began accompanying their games with video clips. Specifically, some of the Madden NFL titles that released during the decade contained highlights and video commentary that showed off the video power of the PSOne.
Excerpt: The Lord of the Rings Tactics will put players in the universe of Middle-earth from the books and films and allow them to lead the Fellowship or take control of the forces of Shadow. The tactical RPG game features a rich system of items, upgrades and skills for the player to customize their heroes. Players can guard their heroes, which include Aragorn, Legolas, Gimli, Frodo, Gandalf and Sauron, among others.
Excerpt: Just as Peter Jackson's film adaptations had an ambitious scope, so does this game. The single player quest incorporates major scenes from all three films, and each and every mission is preceded by lengthy video footage taken directly from those cinematic masterpieces. Players can tackle the quest from the Fellowship's point of view and control six "good" characters, including Frodo, Aragorn, and Gandalf, or dive into the story from the "evil" perspective and take...
Excerpt: It must have taken some careful planning and a lot of good luck for the decent people of Middle-earth to overcome the wicked military maneuverings of Sauron's armies. This conflict is abstracted down to a 3D turn-based strategy game in The Lord of the Rings: Tactics, which has a great concept and some good mechanics, but unfortunately, doesn't pull any of it off particularly well.
Pros: Good concept and some interesting gameplay mechanics, Two challenging campaigns
Cons: Cumbersome, confusing interface, Bland presentation, Rather tedious pacing
Excerpt: Problem with that is the game is totally whacked from what I saw of it (if I am compelled a lot by readers I’ll… ugh… review it, which is a shame since the one and only known game of this franchise from the distant past of the NES was also whacked) including a whacked way to escape confinement in one area (let’s see… snatch a scientist and… what… DRAG it to a retinal scanner in order to open a way into a new area?!?
Conclusion: The Lord of the Rings: Tactics is zeker geen slecht strategisch spel. Alle noodzakelijke ingrediënten voor een leuk potje vechten zijn er en de presentatie valt te pruimen. Jammer genoeg maakt het spel bijlange niet genoeg gebruik van het zo dankbare Middle-Earth universum met al zijn pracht, praal, helden en dramatiek.