Excerpt: Across the world exists a demographic of gamers who have an insatiable appetite for the quirky. If you know for a fact that you don't belong to that group, hold the ALT button and press F4: Kenka Bancho: Badass Rumble was not developed with you in mind. If you're open-minded and have no qualms about injecting yourself with a potent dose of liquid stupidity, you may find yourself in wide-eyed captivation at the experience this game offers.
Summary: Even with some questionable controls and outdated graphics, Kenka Bancho: Badass Rumble feels like the River City Ransom sequel I've been waiting for. There's plenty of exciting action, tons of boss fights and a whole city to explore. If you can get over the game's shortcomings, you'll discover that Kenka Bancho is worth fighting for! This product was submitted by the publisher for review. As a rule, Defunct Games does not review games we spent money on.
Summary: Kenka Bancho is a Japanese beat 'em up for PSP which puts you in the role of a high school student on a class trip to a historic Japanese city, includes no shortage of fist-to-face and knee-to-gut action, and all in the name of pride and bragging rights.
Excerpt: The payoff is a hilarious look at the world of delinquents, at least as it's portrayed in several anime series. If that aspect of youthful Japanese culture sounds interesting, then you'd be crazy not to pick this game up and at least give it a whirl for a few minutes. It's weird, wacky, and completely insane. Come on -- do I need to Smash Talk you into a purchase?
Summary: It's not the best brawler around, but this memorable adventure has style to spare.
Pros: Characters have tons of personality, The story mode is memorable and offers plenty of replay value, Wide variety of customization options, from the awesome to the absurd, Frequent unlocking of new moves makes brawling rewarding
Cons: Brawling is stiff and slow, Environments feel lifeless
Conclusion: Kenka Bancho: Badass Rumble offers a pretty good ride, but it doesn’t really hold up that well when you factor in that it’ll cost you $40 for what you get. Unless you find yourself to be really enjoying the game when you finish it in about nine hours, there’s no reason a rental wouldn’t suffice for most people unless you prefer to wait for a price drop to a more reasonable cost.
Conclusion: It's something of a miracle that Kenka Bancho is even coming out on this side of the planet. It's not unwieldy or inaccessible, it's just that particular flavor of crazy that you'd catch at the Tokyo Game Show and never, ever expect to see cross the ocean. It was supposed to be an import legend, but, like all cult hits, the fiction is often more intriguing than the myth. Kenka Bancho is a weird, good game for a few hours, but as it stretches on it’s undone by its flaws.
Excerpt: Kenka Bancho: Badass Rumble had an interesting start to its localization. Originally released in Japan as Kenka Bancho 3 , Atlus U.S.A. felt the title on its own wouldn’t make any sense to North American audiences, for whatever reason. In an unprecedented move, the publisher allowed fans to vote for its new name, and the result was Kenka Bancho: Badass Rumble .