Excerpt: Role playing games are generally known to be builders of patience. Half-Minute Hero breaks the mold. The player has thirty seconds to stop the evil character(s). This involves leveling up, solving puzzles (like finding a secret path to the castle, or fixing a broken bridge). Sound impossible? Well there is a time goddess who allows the player to reset the clock. All the player has to do is pay her money.
Conclusion: There are also two further unlockables in a 300-second Hero mode with no rewinds and an extreme 3-second stage that YouTube videos make look significantly easier than it actually is. These extras will satisfy the game’s more devout followers, but none of the game’s superfluous content proves to be as entertaining as the deceptively lengthy, and brilliant, Hero 30 mode.
Excerpt: I am a busy guy. As I get older, I find myself having more and more responsibilities. Because of this, most days simply do not have enough time in them. Being an Editor for a gaming website, it is also my job to spend hours playing games and forming an opinion about them. One genre that I enjoy is the RPG, but often cannot give these games the attention they deserve simply due to lack of time.
Excerpt: Do you ever wish that RPGs weren't so long and time-consuming? That it didn't require so much grinding? Do you ever long for the days of classic 8-bit RPGs that didn't have elaborate battle systems or intricate leveling or skill system? If so, Half-Minute Hero could be just the RPG for you, since it requires you to save the world in a mere 30 seconds.
Excerpt: You name your hero, you’re summoned by the King for help, you defeat the monsters that are plaguing the kingdom, a villain sets up to destroy the planet, the King asks you to save the world, you challenge the villain and lose. While the world is on the verge of being destroyed a Goddess asks you if you want her help to turn back time and beat the villain. Sounds like 90% of the Japanese RPGs out there, right?
Summary: If you own a PSP, this is a definite buy. It’s a shame, though. I really think that this would be a great title for the Xbox Live Arcade, PlayStation Network or really any other digital storefront.
Pros: +Extremely fast-paced., +Repeating levels to obtain better scores leads to endless replay value., +True to the original RPG formula., +Tons of levels., +Good amount of variation., +Never too difficult, but also far from easy., +Perfect idea for a portable title., +Intense soundtrack keeps the ball rolling.
Cons: -Unless you own a PSP, you wont be playing this game.
A Novel Concept Makes For A Solid Pick-Up-And-Play Experience
13 November 2009
Conclusion: Concept: Condense standard RPG activities into 30-second chunks
Graphics: In-game sprites resemble RPGs of the early 90s, with detailed illustrations filling in the story
Sound: Music is clearly inspired by the 8 and 16-bit titles it references
Playability: Hero 30 and Princess 30 are great, fast-paced experiences, but Dark Lord 30 and Knight 30 don't have the same appeal
Entertainment: Half of the package is funny and inspired, while the other half is entirely...