Excerpt: I have a bit of a love/hate relationship with strategy RPGs. I'm usually easily hooked in the early stages of the experience, the brightly colored anime-style heroes and simple grid-based combat making for a rather satisfying experience.
Summary: Gungnir , for as difficult as it is to pronounce, is equally enjoyable. The combat system is deep and rewarding, there’s plenty of customization to appease stat junkies, and the story has its moments as well.
Excerpt: Gungnir is a strategy RPG in the same vein as Fire Emblem , Final Fantasy Tactics , and Tactics Ogre: Let us Cling Together . The story is concocted of pretty much every fantasy trope you can think of. As Giulio, you're a bandit and a rebel against the Empire.
Excerpt: Gungnir is the most unique strategy role playing game this reviewer has ever played. The game play system is one of the most deep, and difficult to comprehend. We start out as a group of bandits who eventually rise to take on an evil empire.
Excerpt: We recognized Gungnir immediately. It has all the trappings of an epic adventure, with anime scenes at the beginning and stitched throughout the game. Even though the graphics are sprite-based and simplistic, you’ll find lots of static art and interstitial dialogue in place between interactive...
Conclusion: With the onset of the PS Vita, most people would think that PSP games would start to slow down and stop coming out, with developers favoring the Vita. That isn’t the case however, as JRPGs of all kinds have been finding their way to the PSP and into the hands of Western gamers.
Excerpt: Sting’s Dept. Heaven series are an acquired taste. They’re unique strategic RPGs that tend to sit just outside of what people would consider a normal RPG experience. Of course, this is a series that is also being released completely out of order, and even the entries that have been released don’t...
Pros: Tactics Points must be acquired to launch successful attacks, earn better battle ratings and do well. There are multiple difficulty levels. If you lose a battle, you retain earned experience and improved weapon mastery. No perma-death for story characters. You can make enemies fall off the map wi...
Cons: Not playable on Vita. Tutorial isn’t very helpful. Story doesn’t stand out as much as the other Dept. Heaven games. Preparing troops is complicated, almost overly so. Non-story characters can permanently die in a battle. Battles are really long.
Excerpt: It's a funny name, ain't it? I had to check Wikipedia to figure out what "Gungnir" actually is. Apparently, it's the name of a legendary spear in Norse mythology. Not just any spear… Odin 's spear. The king of the gods. The champion of champions. The Big Kahuna. The Giant… Giant.